Temple Termagant
Posts: 6
Joined: Tuesday, 17th December 2013, 19:20
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Temple Termagant
Posts: 6
Joined: Tuesday, 17th December 2013, 19:20
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
Temple Termagant
Posts: 6
Joined: Tuesday, 17th December 2013, 19:20
Tomb Titivator
Posts: 853
Joined: Thursday, 29th August 2013, 18:39
nymphy83 wrote:I mentioned some ways above that could make it an actual useful skill. More filling at the least..
As a note, things are already complicated, and I like it that way. I see no issue with adding more beneficial skills.
Temple Termagant
Posts: 6
Joined: Tuesday, 17th December 2013, 19:20
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Temple Termagant
Posts: 6
Joined: Tuesday, 17th December 2013, 19:20
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Spider Stomper
Posts: 216
Joined: Saturday, 25th December 2010, 20:02
nymphy83 wrote:I wasn't asking about fishing and owning houses. You're making this extremely more elaborate than I am. Both of you are acting like I want a simulator when I'm only asking for the 1 skill. I don't care about all the other skills. I certainly don't know of any game that you use a skill to go pee....
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
nymphy83 wrote:It would improve the game significantly for people like me
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