Tomb Titivator
Posts: 799
Joined: Saturday, 23rd February 2013, 22:25
Re: Removal of low level branding spells.
and into wrote:but also provide a large boost that scales up with the power of your weapon, making them more relevant late game than early game, despite the low cost and low level. That's very different from magic dart, obviously.
But that doesn't apply to Lethal Infusion, which becomes less useful late game as undead, demons, and constructs become more common, to the point where it is completely useless in Hell, Pan, Crypt and Tomb. That's 10 runes where the draining brand is so much dead weight. (It's also fairly useless in Abyss, but there are a few monsters it works on there.)
EDIT:
Actually, just remembered Pan has demonspawn now. So that's 5 runes(Tomb and Hell) where it's useless and 6 runes(Abyss and Pan) where it's almost useless.