Blades Runner
Posts: 536
Joined: Wednesday, 10th August 2011, 01:06
AK Starting Abyss
Currently, Abyssal Knights start in an abyss that has a couple differences in comparison to the normal Abyss. However, none of these special casings fix the issue of XP. The Abyss gives full XP for kills. This, coupled with abundant deep water, lava, and unintelligent melee masses of XP give quite the boon to a AK.
When I say boon, I mean "start D:1 at level 8+, your weapon skill at min delay, and possibly some more of any skill you choose". There really isn't a limit as to what an AK can come out of the Abyss with, but the fact remains you really shouldn't be getting much (if any) XP in the Abyss. I think that the starting abyss should provide no experience for kills. Not very intuitive, perhaps, but it beats letting players cheese out of the early game.
Thoughts?