galehar wrote:Existing rods are problematic. Stuff like dMsl and freezing cloud shouldn't be in a rod.
galehar wrote:In any case, the spell list allowed on randart rods should be quite restrictive, not just a level cap.
Currently, there are provisions for such a restricted list. Right now, the only spells that are on it are brands (and possibly Tukima's Dance; I know more than one person has suggested that it should be on the list but I can't remember if I added it in).
galehar wrote:Also, I think it'd be better if they had a single spell for a better interface. Even better if it's a unique effect like the new lightning rod.
Would this be applicable to all rods, or just randart rods? Consistency would be good.
galehar wrote:Maybe introducing spell failure based on evocations would be good too.
Interesting idea; it would make rods less attractive to most and primarily usable by, say, artificers and/or Nemelex worshippers, and could probably lead to some restrictions being relaxed (level 7 cap instead of level 6?).
eeviac wrote:I want to see rods get some of crawl's more interesting spells that I don't usually get around to using, stuff like
Ring of Flames
Haunt
Malign Gateway
Death Channel
Orb of Destruction
Alistair's Intoxication
Conjure Ball Lightning
Leda's Liquifaction
Inner Flame
A good deal of these are level 7 spells (this ties in with possibly moving the cap to level 7 instead of level 6, particularly if evocations skill is needed).
I'll probably tinker with this some more in the near future and see how it turns out.