galehar wrote: And shit happens
It is quite life-affirming statement. One of a reasons why i love Crawl - it much like a real life in terms of "shit happening".
No matter how good you are, how prepared you are, sooner or later shit will hit the fan
On a related note:
TGW wrote:Monster shouting should take a turn. It would solve stuff like this and buff offensive stealth, plus it's symmetrical.
I agree with this. For player, shouting, commanding to attack, etc. takes one turn (played priest of Yred just right now).
So it's a bit unfair that monsters don't have to "choose" between - alert everyone around about presence of another orb-seeking adventurer OR just one-shot him with crystal spear