Tuesday, 9th April 2019, 02:48 by sdynet
IMHO that if we introduce mechanical changes to this, good and bad things should happen together, and the usefulness of good things should be greater than the loss of bad things. Since using stairs is compulsory, players will not be able to accept the damage if only damage exists.
Slime Pit: Some of the food is consumed and produces a friendly slime(Slime ate your present and recognized you as a colleague.). They can't get out of the floor.
Or, By mistake you swallowed the jelly(It's incredibly delicious! But you feel bad.). You have considerably recovered HP and MP but corroded.
Swamp: a rope of vines instead of stairs. sprigan druid(with one head hydra) offered to give you the buff(might or hast or agility or brilliance) if you gave him the gold(100-200). When the deal is concluded, he and hydra is pacified and leaves upstairs. If you refuse, you must fight.
Shoals: a ship instead of a stair. Merfolk mercenaries appear and force employment. If you refuse, you must fight. They can't get out of the floor.
Or, Your ship was caught in a storm. You got to your destination safely, but you're tired(Drain). You can see the baggage that has been washed away in the storm(gold, 1 potion, 1 scroll).
Spider's Nest: bridges of the spider's web instead of stairs. Instead of being surrounded by spiders, there is a 'Sack of spiders'(Yikes, the Sack of spiders is open.).
Or, A spider the size of a fingernail bite you. you got a good mutant.