Snake Sneak
Posts: 102
Joined: Thursday, 23rd November 2017, 02:14
Lignification, Degeneration, and Torment
Torment is usually the biggest threat in extended for any character that's not immune. It creates a huge divide between characters with Necromutation and characters without it. I personally think melee characters should have more options for dealing with torment.
So, my proposal is:
1)
Change "Potion of Degeneration" to "Potion of Effluvium". This would give:
-- stat damage (like Degeneration does now)
-- temporary immunity to torment
-- temporary immunity to negative energy
2)
Make Lignification better for late-game characters in heavy armor:
-- reduce the base armor on Lignification by 2
-- don't meld body armor in tree form
-- give Deformed Body while in tree form
ps
I'm new to the forums, but I'm not a completely new player; I've been recording a streak with some Hell runes.