Tuesday, 12th September 2017, 22:26 by Shtopit
Rereading this discussion, if food were goldified, it would be nice if it also were consumed directly.
To better explain: right now, your belly has to get hungry, very hungry, very very hungry, and so on. Then you eat the food. So your hunger metre and your food metre (the quantity of food in your inventory) are two separate things.
If food were goldified, however, the hunger metre could be removed. Instead, you would have a "food bar" (that can be just a number) growing shorter as time passes, according to the actions you perform, and which is increased when you collect more food.
The advantages in would be evident in fluidity. Now that there are no respawns, you could travel without interruptions when going to an item or leaving swamp for e.g. vaults.
Species with fast metabolism would see the food number decrease faster, without being forced to stop and eat.
You would keep stuff like vampirism weapons consuming nutrition to avoid them being easily swappable. Berserker would also take nutrition, as spells and god abilities.
If it's important to keep permanent food separate from chunks, you could have two numbers, one with rations and one with chunks.
Ghouls could have an ability to sacrifice some nutrition for HP, instead of eating from inventory.
To increase fluidity even more, you could make killed natural enemies immediately drop the chunks in your inventory. This would of course create some problems with necromancers, who wouldn't have to choose between food and servants (or miasma) any more.
I Feel the Need--the Need for Beer
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