The thread was expired by a post of another player.
Someone left a GrTm in a wizlab.
Max HP: 125
AC +++++ +++
EV +++++ ++
MR ++++
Only spell known is Vampiric Draining.
I put up a decent fight but stood no chance in the end, even with might quaffed. I couldn't run, because I could not leave the lab from where I entered and was a formicid. It was Wucad Mu's Monastery.
I recalled my own death of Mu of Chei who entered Bailey and found a ghost with sticky flame 1 tile away and made me wonder:
If we want to make portals more dangerous, we can put Ice Fiend, 2 Ice Dragons, Frost Giant AFTER player finds an exit... Do we really need to have another way of unavoidable deaths? It's worse than entering a Zig when you don't know what you will be up against, but in Zig you at least know where the exit is.
Edit. To make it clear I am not against generating random monsters in portals, Caustic Shrike or Iron Giant is fine in Ossuary, just don't generate it BEFORE player found an exit. Then players can learn and decide if they want to enter those portals again. Current situation teaches nothing IMHO.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of
Sandman25