Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Add a line to @ to display regeneration rate
Current command:
You are alive. You repel missiles. Your movement speed is average.
Your attack speed is quite fast.
Requested command:
You are alive. You repel missiles. Your movement speed is average.
Your attack speed is quite fast.
Your regeneration rate is 1.34 per 10 auts.
Other formats of displaying it would be fine - 88 hp over 100 turns if you want to avoid the decimal, etc. You could phrase it as "you heal by" rather than "regeneration rate", etc. The value should include all forms of regeneration, from your base rate, equipment, mutations, spells, etc.
I'd prefer an actual number instead of "average", "fast", "very fast". I realize some people are opposed to numbers, and this could be a concern, but I don't think it'd cause any issues. It'd be helpful for players to realize why some characters are much harder to wear down over time, I think. I've always considered regeneration rate to be one of the more important properties of a character, and it's one that's very nearly hidden from the player at all times.
Officially ruining greatplayer statistics since Jan 18th, 2015.
I wrote the Melee Naga Guide.
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- Cimanyd, Implojin, jwoodward48ss