Wednesday, 20th July 2016, 17:58 by dowan
I say remove labyrinths and replace them with sokoban puzzles. I don't know why, but I found those fun to solve in nethack, even when I had already solved them.
Of course, you'd have to come up with a way to randomly generate them, otherwise they are the epitome of spoilery.
The problem with labs is they are pretty much the definition of optimal tedium. They generally contain great loot, and the minotaur isn't usually too hard, so with most characters it's a mistake not to do them. However, at least for some players, walking through a maze that is definitely not going to kill you is boring. Especially when you start out walking the wrong way and end up having to backtrack. Usually I clear labs in a minute or two, but once in a while I'll get stuck in one for what feels like hours...
Now, if autoexplore would just work in labs, I probably wouldn't complain as much...