Eating should always be a single-turn action
In the past, eating was kept multi-turn so that there was a larger penalty for doing it in combat. However, now slices of pizza, beef jerky, and fruit can be eaten in a single action, so this penalty no longer meaningfully exists; one would have to run out of pizza/jerky/fruit altogether for multi-turn eating to have gameplay significance. Which simply doesn't happen.
Since this has been the status quo for many versions now, I assume the devteam is okay with eating in combat having only a 1-turn penalty. Therefore, eating chunks, rations, and royal jellies should also take 1 turn, because it would be a big quality of life improvement without affecting balance at all.
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