FR: make the game prompt the player when he's petrifying


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Crypt Cleanser

Posts: 724

Joined: Tuesday, 29th November 2011, 11:04

Post Saturday, 4th June 2016, 14:12

FR: make the game prompt the player when he's petrifying

And fuck you for killing me this way during orbrun. Fucking zot traps and stupid monsters stepping on them.
"Damned, damned be the legions of the damned..."

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le_nerd, Malevolent
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Shoals Surfer

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Joined: Wednesday, 9th March 2016, 20:00

Post Saturday, 4th June 2016, 14:25

Re: FR: make the game prompt the player when he's petrifying

I agree. In the meanwhile, add the following two lines to your rcfile:

force_more_message += You are slowing down
force_more_message += Your limbs are stiffening
If I play online, I do so under the screenname Marenglen.

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kuniqs

Dungeon Master

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Joined: Thursday, 12th June 2014, 05:19

Post Thursday, 9th June 2016, 03:19

Re: FR: make the game prompt the player when he's petrifying


For this message the author PleasingFungus has received thanks: 3
kuniqs, pumpyscump, Tiktacy
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Vestibule Violator

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Joined: Saturday, 3rd August 2013, 18:59

Post Thursday, 9th June 2016, 04:30

Re: FR: make the game prompt the player when he's petrifying

PleasingFungus wrote:https://github.com/crawl/crawl/commit/e40200b913e45a476aa4df77365f87846be44d94


"Uncalled for!"

I see what you did there. ;)
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.
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Tomb Titivator

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Joined: Thursday, 17th December 2015, 02:36

Post Thursday, 9th June 2016, 04:35

Re: FR: make the game prompt the player when he's petrifying

I don't see what he or she did there.

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