Vestibule Violator
Posts: 1591
Joined: Saturday, 3rd August 2013, 18:59
Discussion: Food and Its Positives/Negatives
Discussion Questions:
Do you feel as though the current food system has a positive or a negative impact on your enjoyment of the game? Or is there no real noticeable effect on the enjoyment of the game?
If food were to be removed, how would you adjust the current game to avoid too much change in terms of balance? (if at all)
What improvements to the current food system, if any, do you believe could help improve the game as a whole?
My Thoughts:
In general, I believe food is just fine as it is. I think the devs have done a remarkable job at improving it since the days of the very appropriately titled "Nausea" (makes me sick just thinking about it). In my mind, food exists as a limiting factor and to discourage tedious behavior by having certain aspects of the game limited through requiring continued exploration by the player. As long as it isn't unpleasant and doesn't create any tediousness of its own, then I think its worth staying. In its current form, I think it fits very nicely into crawl. I think the devs deserve a big pat on the back for this one too, I used to be extremely anti-food, but there have been quite a few improvements that have made it much more tolerable, and I'm happy that they stuck with it despite all the backlash from the player base.
Again, I don't feel like food is tedious in its current form. It sort of creates a bit of a mini-game the player has to deal with, but its not the bad kind of minigame. Its often times a hunt of sorts, there is often a feeling of satisfaction I have when I am near starving and manage butcher 6 chunks off of a yakataur(even if it is pretty minor). I think it would be sad to see it go, but if it were to go then I would probably replace it with a system that causes the player to slowly lose experience over time if they have not killed anything of significance in order to encourage players to continue challenging themselves in deeper portions of the dungeon rather than fuck around in slime pits for an hour killing wimpy slimes for marginal experience gain.
I don't really have any complaints about the current food system, but as far as improvements go, I think removing jerky and pizza from the game is a good idea, fruit already fill the bill on "quick snacks" and jerky/pizza just take up annoying amounts of inventory slots. Also, royal jelly(food) should be removed, its just as weird to have extra high tier foods. 3 slots maximum for food, thats what I imagine in a perfect world.
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