Vestibule Violator
Posts: 1591
Joined: Saturday, 3rd August 2013, 18:59
Ogre Transmuter/Chemist: Making Ogre Packs Less Repetitive
A powerful ogre whom has ascended past your every day thick headed brute. Extremely talented in the realm of science, Ogre Transmuters are capable of mutating their Ogre brethren into powerful and even deadly creatures. In addition to this, they can also summon hideous monsters to fight on their behalf and they are even capable of transmuting the player themself!
AC: Low
EV: Low
MR: very resistant
He can see invisibility(through his mad scientist glasses)
He has mastered the following spells:
a - Summon greater ugly things
b - malmutate
Has the following abilities:
a - Transmutation Burst: This is the ogres main new spell that allows him to blow up 1 of his mutation potions(Smite targeted 3x3 effect that also creates mutagenic clouds, life freezing cloud) he carries with him to then transmute any ogres(or the player) into one of the following things or apply one of the following effects;
For ogres: Dragon form(acts similarly to dragon for a player except permanent), weapon form(a new form in which they merge with their weapon and become a flying weapon, permanent), Permanent abomination form(they become a large abomination permanently), Permanent shapeshifter form(they become a shapeshifter forever).
For the player: Sheep form, ogre form(turns them into an ogre, still can't wield giant clubs and armor is removed accordingly), spider form, bat form, tree form, snail form(turn into a snail).
b - Drink potion of mutation: This is used when all the ogres in sight have been killed and turns the ogre mad scientist into either a dragon(70% of the time) or on occasionally into a snail or sheep(you can't expect every made scientist to be a genius can you?)
AI NOTES: The ogre is heavily weighted towards using transmutation burst when possible. Also, the monster doesn't need to 'use' the potions of mutation, he can simply drop a number of them on death to simulate that effect.
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Thematically, Ogre Transmuters are mad scientists that create potions of mutation in order to mutate their brethren into various powerful forms. His main purpose however is to try and make packs of ogres less repetitive and more dangerous to players with high MR(which is not uncommon late in the game). These monsters are intended to be extremely dangerous and very common in ogre packs later in the vaults and in the depths.
This idea was inspired by a comment in dynasty's thread about how ogre packs become hack and slash late in the game(and this is intended to fix that problem).
crawl.akrasiac.org:8080 <- take this link to play online or spectate.