Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Monster blink is obnoxious
I do not advocate blink removal, but the frequency shall be greatly reduced until blinking of these monsters becomes relevant for gameplay.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Ziggurat Zagger
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Tomb Titivator
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Zot Zealot
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Location: Augsburg, Germany
le_nerd wrote: Play more Octopodes, people!
Sequell wrote:4718116 games for *: 515881x Demonspawn, 411975x Deep Elf, 300579x Minotaur, 228782x Spriggan, 225065x High Elf, 223419x Octopode, 207880x Draconian, 200645x Mummy, 194953x Hill Orc, 170485x Merfolk, 156402x Gargoyle, 153068x Human, 151184x Troll, 144358x Tengu, 143901x Vampire, 141603x Kobold, 131204x Naga, 123374x Ogre, 98713x Demigod, 97275x Mountain Dwarf, 93180x Formicid, 86121x Vine Stalker, 83534x Felid, 82368x Deep Dwarf, 74865x Sludge Elf, 64870x Centaur, 61161x Ghoul, 61006x Halfling [...]
Snake Sneak
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Tartarus Sorceror
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Barkeep
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Barkeep
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Barkeep
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Shoals Surfer
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Tartarus Sorceror
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Ziggurat Zagger
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Abyss Ambulator
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Pandemonium Purger
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Tartarus Sorceror
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Location: South Carolina
Cocytus Succeeder
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Spider Stomper
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Shoals Surfer
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Joined: Tuesday, 19th February 2013, 18:55
dpeg wrote:The only good player is a dead player.
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