Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Unrand: "Fang of Corruption" {miasma, Stealth-}
- Code:
+2 dagger "Fang of Corruption" {miasma, Stealth-}
"Once a magnificent tooth of some forgotten gargantuan monster, it is now pitted and decayed with a faintly glowing brownish fluid seeping out from its innards. The stench is overpowering, corrupting its victims both before and after death."
This dagger has a 33% chance of inflicting miasma per hit, as if the target had spent one turn in a cloud of miasma ((3d12)/3 rot damage, poisoning, slowing). Each turn when wielded, it also has a (corpses in LOS)/10 chance of casting Corpse Rot. The stealth malus flavor is the stench of the dagger. It is an evil weapon.
Since this seems strong to me, I wanted to give it a downside. The obvious one was to have some sort of similar corrupting effect on the wielder, but I rejected this because it is already very powerful for rRot species (indeed I'm worried it is too strong for VS in particular). So the stealth malus instead is the downside, giving stabbers a decision instead of a no-brainer. The low enchantment is a downside, too, as is the corpse destruction for some characters.
I'm not committed to the enchantment, Stealth- vs. Stealth--, or the chances of the brand triggering or of Corpse Rot; those are pure guesses.