I did some further research upon felids which led to interesting discoveries.
Win ratio per species:
- Code:
!lg * 0.15 !quit s=crace / win o=%
Felid is somewhere in the middle amongst all species with result: 25/1776x Felid [1.41%]
Win ratio per species for characters that reached XL 10:
- Code:
0.15 !quit xl>10 s=crace / win o=%
First result: 25/106x Felid [23.58%]
Win ratio per species for characters that reached XL 20:
- Code:
!lg * 0.15 !quit xl>20 s=crace / win o=%
First result: 25/31x Felid [80.65%]
Such results suggest that felids are actually not pussies and they do not need further boosting (especially after they level up a bit). On the other hand, felids were the third least played species in 0.15. If only experienced players chose felids, that would explain high win rate amongst them (and low game count). Should not felids be interesting enough to appeal also to new players, especially if they are "easily" winnable? Whatever the truth is, I am baffled.
(I am really not happy with felid, which occupies bottom of my favorite species list after recent demigod update.)