Lair Larrikin
Posts: 22
Joined: Tuesday, 8th July 2014, 18:19
Artificers should start with a rod instead of wands.
1. It's completely luck based, so it's not really an option.
2. Is a viable option, but it is limiting you to one god choice and I'm not fond of races/classes that are limited to one god choice/have a god that only they can use.
3. Is the sensible thing to do anyway (you need other skills no matter what), but it kinda kills the point of starting out as an artificer in the first place. It would be 10 times easier to start as an assassin or something and get a few points in evocations as soon as you find something useful instead of the other way around.
In short, I think there are just not too many evokable items that you can your hands on RELIABLY to support evocations as a main means of getting things done; it really is more of an auxiliary skill for non-artificers and
I personally would like to see this becoming a full-fledged skill but I'm digress.
Long story short: Give them a rod instead of wards as a starting item so that way they are guaranteed to have something that supports their playstyle for the remainder of the game no matter what.
Vote on concept, not on numbers.