Saturday, 26th April 2014, 21:22 by KoboldLord
I don't think player use of the wildly powerful death cloud spells that monsters have no meaningful way to deal with is really germane to the door-dancing issue. One could reasonably argue that the clouds are overpowered, but removing doors from the game would not suddenly change that status quo. More relevant to the issue of door-dancing would be situations where door-dancing provides a miniscule but real advantage, like incremental hp or mp recovery, rather than situations where it clinches a victory that has clearly already been won. Door-dancing some orcs so you can recover mp from 0 to 6 in order to cast a Bolt of Foo and then door-dancing for another 6mp so you can cast it again is undesirable behavior. Stalling for a few turns after you kill everything until the last stragglers realize that they are dead is not so clear.