Shoals Surfer
Posts: 284
Joined: Friday, 20th December 2013, 00:43
Combining elemental evokers
1- When I'm faced with a challenging situation, I usually have all 6 ready, and evoking all 6 consecutively tends to deal with the situation extremely effectively.
2- It's annoying as balls to have 6 inventory slots occupied by those 6 items.
Proposal: make it so all elemental evokers of same type share the same global cooldown (same xp based as as now), and when picking up a second evoker of same type, automatically combine it with the first, call it +1, and have the global cooldown for this type reduced by some amount (maybe reduce by 5% the cooldown).
If this works out and is interesting it could eventually be expanded to other evokers, so combining 2 crystal balls of energy would reduce by 1% for example the chance to fail.