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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.

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Tomb Titivator

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Joined: Monday, 31st January 2011, 23:19

Post Friday, 15th April 2011, 00:09

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Enchanters start with stabbing now? AMAZING!! This was a much needed change and I thank the team very much for it!!
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Halls Hopper

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Location: Santa Clara

Post Friday, 15th April 2011, 03:04

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When? That's not in the current trunk version as far as I can tell.
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Halls Hopper

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Post Friday, 15th April 2011, 05:42

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I think they've always started with a tiny amount of skill in it... did you pick a race you usually don't? One with very good stabbing aptitude?
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Halls Hopper

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Post Friday, 15th April 2011, 05:44

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roguelikedev wrote:I think they've always started with a tiny amount of skill in it... did you pick a race you usually don't? One with very good stabbing aptitude?


Well, I tested it with the classic Spriggan Enchanter, with absolutely no difference in 0.9.0
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Halls Hopper

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Post Friday, 15th April 2011, 06:05

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Same here. Assuming that the in-game documentation is correct (I think it autoupdates?) there is nothing with a higher stabbing aptitude, either.

Vaults Vanquisher

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Post Friday, 15th April 2011, 07:51

Re: BACK UP

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Tomb Titivator

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Post Friday, 15th April 2011, 14:13

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My SpEn started with 2 levels in stabbing last night. I was playing online on the CAO server under trunk. I died to someone's ghost. :(

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