snow wrote:It makes little sense that many backgrounds start with books but only one starts with evocables.
I propose that assassins start with cloak of invisibility instead of needles. The cloak is no more powerful than any of the starting books and honestly right now playing an assassin like an assassin is like starting as a fighter and trying to play as a magician.
I do think there potentially could be more room for backgrounds to start with evocables, but nothing else here makes sense, to be honest. I don't know what "right now playing an assassin like an assassin is like starting as a fighter and trying to play as a magician" means. Assassins start with blowgun and poison needles, plus curare. That's a very powerful weapon right off the bat, and gives you a fair measure of leeway to train the character how you want to, really, including along the lines of however it is that you happen to define "assassin-ness." If you absolutely want to stab people while invisible there is a background that can do *exactly* that already.
That's leaving aside balance issues, namely the fact that cloak of darkness would be extremely powerful at start and is not actually comparable to a level six hexes spell. (EDIT: Well okay I won't be opaque. In case it is unclear: With 0 levels in evocation +Inv gives you 71% chance of invisibility for 2 MP—and there is no such thing as "mis-evocation" effects. If you fail to evoke it, you just lose a turn. Enchanters cannot memorize the spell Invisibility until level 6 at the earliest, and it takes up six spell slots, is affected by armor, and you need to train at least one skill substantially before it is even possibly usable.)
Having assassins start with a
potion of invisibility would be fine I guess, but it is also completely unnecessary, as assassin is already a very strong background and doesn't need a buff.