Dungeon Master
Posts: 1531
Joined: Saturday, 5th March 2011, 06:29
Re: Curses
This means very often, particularly in the early game, I can be stuck with sub-par equipment for a while until I find a way to uncurse something. For me this adds some interesting tension to the game and eventually relief/reward when I find the scrolls I need.
So I'm probably a bad player for doing things this way but I prefer to use all my ?id on potions until I start having spares; still I will occasionally use an ?id on a weapon if I have a couple of choices and want to know the plusses.
Making curses more relevant would certainly make me consider using ?id on weapons more often. Perhaps we should think about always revealing the plusses as soon as you wield something, making the gamble of wield-iding more tempting.