Mines Malingerer
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Skald still worth it?
How about these?
Are there bette alternatives for a hybrid?
Or is it better to go Fighter or Gladiator and then hope on Books/Sif Muna/Vehumet for a hybrid?
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Mines Malingerer
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Barkeep
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duvessa wrote:Song of slaying is in fact useless by the way.
Blades Runner
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Mines Malingerer
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Laraso wrote:Obviously it's not a game-changing spell or anything, but unless I'm terribly mistaken, having slaying bonuses is generally better than not having slaying bonuses.
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Ziggurat Zagger
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duvessa wrote:It also turns out that not making tons of noise is better than making tons of noise.Laraso wrote:Obviously it's not a game-changing spell or anything, but unless I'm terribly mistaken, having slaying bonuses is generally better than not having slaying bonuses.
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Siegurt wrote: I use SoS in the vaults when I've been marked and am fighting a ton of junk that's going to come find me whether I'm making noise or not
It's certainly not great, but I would call it one small step above useless.
Siegurt wrote:The best spell in the book is Spectral Weapon. It's the gift that just keeps giving. Of course you don't have to start as a Skald to get it...
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Slime Squisher
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Laraso wrote:if something hits [your spectral weapon], it shares the damage with you and I believe you take twice the amount of damage you would have taken if it hit you, so you have to be careful with it
Ziggurat Zagger
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DracheReborn wrote:I agree with everyone else that Spectral Weapon is great, Infusion is ok, and the Song spells aren't that useful.
Comparing to the old book of War Chants, it seems that Song of Slaying replaces the brand spells and Song of Shielding replaces Repel Missiles. I think I'd prefer any of the brand spells as a damage multiplier over Song of Slaying and IMO Repel Missiles is a more useful defensive spell than Song of Shielding probably. I mean, sure I get that Shielding is supposed to be an emergency measure that could save your life, but in practice I really have a hard time imagining such situations occurring while I still have a full MP bar, and as a result I don't bother to spend the 4 spell slots on it. Shielding will probably be more worthwhile if it could be decoupled from the state of the MP bar, i.e. defensive bonus is scaled to spell power, not to current MP, but maybe that makes it too similar to Shroud.
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mattlistener wrote:Laraso wrote:if something hits [your spectral weapon], it shares the damage with you and I believe you take twice the amount of damage you would have taken if it hit you, so you have to be careful with it
According to the wiki page, when the spectral weapon receives X damage, the player takes X/3 damage, not 2X as represented above.
If an AOE were to hit both the player and the spectral weapon for X damage, the player would take X + X/3.
The big question unanswered here is whether the spectral weapon has any AC, GDR, or resistances. If the damage amounts flying around are very large, and the player is highly resistant to them all, then having an unresistant appendage available to hit that gives you a full third of the incoming hurt would be very bad.
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Slime Squisher
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Slime Squisher
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Shoals Surfer
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siprus wrote:I'd say it certainly better than the old skald. If you found a branded weapon (not too rare to find some kind of branded weapon) the old book only gave you SoG, Repel missiles and Regen.
siprus wrote:Anyway As it seams most people don't think song of slaying is worth the hassle, I'd suggest giving it slaying bonus as soon as you cast it (maybe scaling from 0-5 with spell power)
Shoals Surfer
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DracheReborn wrote:siprus wrote:I'd say it certainly better than the old skald. If you found a branded weapon (not too rare to find some kind of branded weapon) the old book only gave you SoG, Repel missiles and Regen.
It's not unusual for me to not find a good branded weapon even after Lair and Orc. Good branded weapon meaning good base type with a good brand of the type I've trained for. Often, I'd have invested in a vanilla weapon of good base type instead. So the brand spells are one thing I often find myself missing on new skald.siprus wrote:Anyway As it seams most people don't think song of slaying is worth the hassle, I'd suggest giving it slaying bonus as soon as you cast it (maybe scaling from 0-5 with spell power)
The main problem with Song of Slaying is the noise though (noise 10, down from 12 initially, I believe). If the noise is reduced further, that would be reason enough to get the free slaying. What if you just hum it instead of singing it, eh?
Interestingly, Song of Shielding doesn't produce noise, despite the name. Not that it needs any more disincentive to use.
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