Shoals Surfer
Posts: 267
Joined: Friday, 26th April 2013, 17:05
Which mace to chose.
Which one is best? My mace skill is 10.
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Shoals Surfer
Posts: 267
Joined: Friday, 26th April 2013, 17:05
Tartarus Sorceror
Posts: 1850
Joined: Monday, 20th December 2010, 04:22
Location: Surabaya, Indonesia
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Lasty wrote:Due to what might be a bug, brands don't add noise to melee. The only exception is the electrical explosion that happens on elec brand triggers against targets in water.
Dis Charger
Posts: 2064
Joined: Wednesday, 9th January 2013, 19:44
siprus wrote:So i have whip of electro cution +0, +1 Mace of protection +0, +3 and morning star of freezing -1, +2.
Which one is best? My mace skill is 10.
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Siegurt wrote:Actually that's not true. Brands alter the base multiplier for melee weapon noise, however this has a cap (the same cap as shouting) Electricity adds more noise than other brands.
Brands don't add any additional noise when they do damage though, they just alter the amount of damage that the regular weapon noise makes.
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Siegurt wrote:Note that the noise factor is *multiplied* by the damage done, so the +=(800/damage done), if it worked and wasn't simply overwritten, it would effectively add 800 to the noise factor (which is then divided by 400, so effectively it would add two to the final noise level, on a scale where 12 is the cap and equivalent to shouting)
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Return to Dungeon Crawling Advice
Users browsing this forum: No registered users and 29 guests