Lair Larrikin
Posts: 27
Joined: Sunday, 24th February 2013, 03:24
When to take on OKA Wrath?
Secondly, just a question about waiting out Oka wrath: I have boots of levitation, so I can just perma-levitate over deep water or lava, but I thought I remembered reading that it has to be lava. Can some monsters still reach me while over deep water? If not, waiting things out in a corner of Shoals seems as easy as anything.
Char Dump:
- Code:
Dungeon Crawl Stone Soup version 0.11.2 (tiles) character file.
Rawhide XI the Conqueror (Minotaur Fighter) Turns: 97771, Time: 11:47:40
HP 245/245 (248) AC 57 Str 27 XL: 24 Next: 80%
MP 29/29 EV 10 Int 9 God: Okawaru [******]
Gold 4472 SH 61 Dex 22 Spells: 0 memorised, 23 levels left
Res.Fire : . . . See Invis. : . e - +8,+6 demon trident (flame)
Res.Cold : . . . Warding : . h - +12 crystal plate armour "Muim Fri" {god g
Life Prot.: . . . Conserve : + a - +3 dwarf large shield {AC+3} {god gift}
Res.Poison: . Res.Corr. : + u - +0 wizard hat {Int+3}
Res.Elec. : + Clarity : . B - +2 dwarf cloak {rCorr, Cons}
Sust.Abil.: . . Spirit.Shd : . T - +2 pair of fencer's gloves {EV+3 Dex+3 Acc
Res.Mut. : . Stasis : . J - +1 pair of boots of Paeloseso {MR Dex+3}
Res.Rott. : . Ctrl.Telep.: . Q - amulet of faith
Saprovore : . . . Levitation : . Z - ring of sustenance
Ctrl.Flight: . n - ring of Rotyunt {Wiz rElec MR}
@: extraordinarily resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, Str +1
a: Heroism, Finesse, Renounce Religion, Evoke Levitation
}: 3/15 runes: barnacled, silver, gossamer
You are in the Vestibule of Hell.
You worship Okawaru.
Okawaru is exalted by your worship.
You are very hungry.
You have visited 8 branches of the dungeon, and seen 59 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Ice Cave and Wizlab.
You have collected 7356 gold pieces.
You have spent 2904 gold pieces at shops.
Inventory:
Hand weapons
e - a +8,+6 demon trident of flaming (weapon)
o - a +2,+2 bardiche of dragon slaying
Armour
a - a +3 dwarven large shield of protection (worn) {god gift}
f - a +2 pair of orcish boots of levitation
g - the +0 shield "Cacruabb" {Spirit, +Lev Curse}
(You acquired it on level 8 of the Lair of Beasts)
It lets you levitate.
It may recurse itself.
h - the +12 crystal plate armour "Muim Fri" (worn) {god gift, +Lev Acc+5}
(Okawaru gifted it to you on level 8 of the Lair of Beasts)
It affects your accuracy (+5).
It lets you levitate.
l - a +1 cloak of magic resistance
u - a +0 wizard hat of intelligence (worn)
B - a +2 dwarven cloak of preservation (worn)
J - the +1 pair of boots of Paeloseso (worn) {MR Dex+3}
(You acquired it on level 5 of the Spider Nest)
It affects your dexterity (+3).
It increases your resistance to enchantments.
T - the +2 pair of fencer's gloves (worn) {EV+3 Dex+3 Acc+8}
(You found it on level 25 of the Dungeon)
It affects your evasion (+3).
It affects your dexterity (+3).
It affects your accuracy (+8).
U - the +4 cloak of Hide-and-Seek {+Rage +Inv rF++}
(You found it on level 2 of the Spider Nest)
It greatly protects you from fire.
It lets you turn invisible.
It lets you go berserk.
Magical devices
j - a wand of teleportation (2)
k - a wand of teleportation (3)
m - a wand of hasting (4)
p - a wand of draining
v - a wand of digging (14)
A - a wand of heal wounds (4)
C - a wand of cold (7)
D - a wand of polymorph other (9)
L - a wand of disintegration (9)
M - a wand of heal wounds (6)
Comestibles
d - 6 bread rations
P - 5 meat rations
Scrolls
y - 4 scrolls of fog
I - 5 scrolls of remove curse
N - 3 scrolls of identify
O - a scroll of holy word
R - a scroll of teleportation
S - 5 scrolls of magic mapping
W - 2 scrolls of blinking
Jewellery
b - an uncursed amulet of resist corrosion
i - an uncursed ring of protection from magic
n - the ring of Rotyunt (left hand) {Wiz rElec MR}
(You took it off a frost giant on level 27 of the Dungeon)
[ring of wizardry]
It insulates you from electricity.
It increases your resistance to enchantments.
s - the amulet "Pruuts" {Gourm rC+ Int-1 Dam+4}
(You bought it in a shop on level 2 of the Vaults)
[amulet of the gourmand]
It affects your intelligence (-1).
It affects your damage-dealing abilities (+4).
It protects you from cold.
t - an uncursed ring of sustain abilities
x - an uncursed ring of see invisible
E - an uncursed ring of poison resistance
G - an uncursed ring of protection from cold
H - the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth++}
(You found it on level 5 of the Shoals)
[ring of invisibility]
It affects your evasion (+4).
It affects your accuracy (-4).
It protects you from negative energy.
It enhances your eyesight.
It makes you much more stealthy.
K - an uncursed ring of protection from fire
Q - an amulet of faith (around neck)
X - an uncursed ring of regeneration
Y - an uncursed amulet of conservation
Z - a ring of sustenance (right hand)
Potions
c - 3 potions of heal wounds
q - 2 potions of restore abilities
r - 3 potions of agility
z - 5 potions of curing
F - 3 potions of might
V - 3 potions of speed
Rods
w - a +2 rod of destruction [inacc,magma,cold] (11/11)
(You took it off a frost giant on level 8 of the Vaults)
Skills:
O Level 27 Fighting
+ Level 17.1 Polearms
O Level 27 Armour
* Level 3.2 Dodging
- Level 0.4 Stealth
- Level 0.6 Stabbing
O Level 27 Shields
- Level 10.0 Traps & Doors
+ Level 8.5 Invocations
* Level 2.9 Evocations
You have 23 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:6
Elf (0/3) Orc:4 Lair (8/8) D:10 Shoals (5/5) Lair:5
Spider (5/5) Lair:3 Slime (0/6) Lair:8 Vaults (8/8) D:15
Blade (0/1) Vaults:6 Crypt (0/5) Vaults:2 Zot (0/5) D:27
Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Shops:
D:5: [ D:6: [ D:9: * D:13: ! D:19: ! D:23: + D:25: * Orc:2: [ Orc:3: [ Orc:4: ([! Shoals:5: (*++ Vaults:2: = Vaults:3: + Vaults:4: + Vaults:7: [
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:22 D:25 D:26 D:27
Pandemonium: D:22 D:24
Ziggurat: D:19 (4320 gp)
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Your muscles are strong (Str +1).