Snake Sneak
Posts: 90
Joined: Sunday, 6th March 2011, 18:13
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Snake Sneak
Posts: 90
Joined: Sunday, 6th March 2011, 18:13
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Snake Sneak
Posts: 90
Joined: Sunday, 6th March 2011, 18:13
Vaults Vanquisher
Posts: 494
Joined: Friday, 11th February 2011, 17:13
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Dungeon Dilettante
Posts: 2
Joined: Sunday, 6th March 2011, 21:15
Dungeon Crawl Stone Soup version 0.7.2 character file.
Exewu the Grappler (Ghoul Monk) Turns: 20391, Time: 02:13:43
HP 15/89 (90) AC 10 Str 19 Exp: 11/9968 (31), need: 8571
MP 7/7 EV 19 Int 5 God: Vehumet [***...]
Gold 841 SH 0 Dex 11 Spells: 0 memorised, 10 levels left
Res.Fire : . . . See Invis. : . - Unarmed
Res.Cold : + . . Warding : . d - +2 elf robe {MR}
Life Prot.: + + + Conserve : . (no shield)
Res.Poison: + Res.Corr. : . k - +1 helmet
Res.Elec. : . Clarity : . Q - +0 cloak
Spirit.Shd: . Stasis : . (no gloves)
Sust.Abil.: . . Rnd.Telep. : . C - +2 pair of boots
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : + Levitation : . w - +2 ring of evasion
Saprovore : + + + Ctrl.Flight: . s - +2 ring of evasion
@: rotting, quite resistant to hostile enchantments, stealthy
A: claws 1, carnivore 3, cold resistance 1, life protection 3, poison resistance, saprovore 3, slow healing 1, torment resistance
a: Renounce Religion
You are on level 12 of the Dungeon.
You worship Vehumet.
Vehumet is greatly pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 14 of its levels.
You have visited 1 portal chamber: bailey.
You have collected 1009 gold pieces.
You have spent 168 gold pieces at shops.
Inventory:
Hand weapons
D - a +0,+0 sling
Missiles
t - 32 orcish bolts
u - 59 +0 sling bullets
X - a throwing net (quivered)
Armour
d - a +2 elven robe of magic resistance (worn)
k - a +1 helmet (worn)
C - a +2 pair of boots (worn)
Q - a +0 cloak (worn)
S - a +3 orcish robe
Z - a +2 robe of fire resistance
Magical devices
c - a wand of lightning {empty}
p - a wand of random effects {zapped: 3}
y - a wand of flame {zapped: 3}
A - a brass wand
E - an encrusted ivory wand
K - an ivory wand
P - a wand of lightning {zapped: 4}
Comestibles
l - 7 meat rations
v - a sausage
Scrolls
a - 2 scrolls of detect curse
b - a scroll of recharging
f - 4 scrolls of enchant weapon II
h - a scroll of fog
m - 2 scrolls of random uselessness
n - a scroll of blinking
q - a scroll of magic mapping
r - 2 scrolls of teleportation
z - a scroll of enchant weapon I
G - a scroll labeled YNIJIA PNIU {tried, bij ogre, nts}
L - a scroll labeled PNESSA TOCWESISS
M - a scroll labeled PNYSID UDI
U - a scroll of identify
V - a scroll labeled KUWKYURRUO
Jewellery
g - a +1 ring of strength
s - a +2 ring of evasion (left hand)
w - a +2 ring of evasion (right hand)
H - an uncursed ring of protection from cold
R - an uncursed ring of magical power
Potions
e - a potion of restore abilities
j - a potion of invisibility
o - 3 potions of poison
x - 3 potions of heal wounds
F - a black potion
N - 2 potions of levitation
T - a potion of brilliance
Books
i - a book of Annihilations
WARNING: If you fail in an attempt to memorise a spell from this book, the
book will lash out at you.
Spells Type Level
Poison Arrow Conjuration/Poison 6
Orb of Destruction Conjuration 7
Chain Lightning Conjuration/Air 8
Lehudib's Crystal Spear Conjuration/Earth 8
Ice Storm Conjuration/Ice 9
Fire Storm Conjuration/Fire 9
Miscellaneous
Y - a plain deck of dungeons {drawn: 2}
You have 31 experience left.
Skills:
+ Level 7 Fighting
- Level 3 Slings
+ Level 7 Dodging
+ Level 5 Stealth
- Level 2 Stabbing
- Level 2 Traps & Doors
+ Level 12 Unarmed Combat
You have 10 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/27) Temple (1/1) D:7 Orc (0/4) D:9
Lair (1/8) D:8
Hive: D:11-16
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:5: ?
Annotations
D:2 exclusion: flame cloud
D:5 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
Your body is rotting away.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You thrive on rotten meat.
You heal slowly.
You are immune to unholy pain and torment.
Message History
You feel stronger.
g - a +1 ring of strength (left hand)
You remove your +1 ring of strength.
You feel weaker.
s - a +2 ring of evasion (left hand)
You remove your +2 ring of evasion.
s - a +2 ring of evasion (left hand)
.
#.##
#..#
. ....
##.###..#
........####
...........
.........#
#.@.#
#......#
##..####
...#
#.##
..#
###
There are no monsters in sight!
Vanquished Creatures
Erolcha (D:9)
Maurice (D:8)
A troll (D:9)
A wandering mushroom (D:8)
Grinder (D:9)
The ghost of Exewu the Poker, an average MfCK of Makhleb (D:4)
3 hippogriffs
5 yaks (D:9)
A manticore (D:11)
3 ogres
Duvessa (D:8)
11 orc warriors
A gila monster (D:11)
A phantom (D:4)
A centaur (D:5)
A crocodile (D:7)
8 big kobolds (D:7)
A giant frog (D:10)
3 killer bees (D:12)
A wight (D:8)
2 hounds
Dowan (D:8)
10 imps
A big kobold skeleton (D:7)
A giant beetle (D:7)
7 orc priests
4 scorpions
A big fish (D:5)
3 giant ants
A giant ant zombie (D:7)
3 iguanas
3 orc wizards
A mummy (D:11)
4 gnolls
10 snakes
A giant mite (D:9)
A snake skeleton (D:4)
An iguana skeleton (D:9)
A snake zombie (D:7)
2 worms
A giant bat skeleton (D:5)
A giant eyeball (D:8)
8 oozes
26 hobgoblins
19 jackals
20 orcs
4 quokkas
17 giant bats
5 giant cockroaches
7 giant geckos
A giant gecko zombie (D:7)
9 giant newts
27 goblins
2 hobgoblin skeletons
A hobgoblin zombie (D:5)
31 kobolds
A kobold zombie (D:7)
3 orc skeletons
19 rats
A small snake (D:3)
7 fungi
2 plants (D:5)
2 toadstools
319 creatures vanquished.
Vanquished Creatures (others)
A hobgoblin (D:5)
A giant bat (D:2)
3 kobolds
A rat (D:9)
3 fungi (D:8)
A toadstool (D:9)
10 creatures vanquished.
Grand Total: 329 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Exewu, the Ghoul Monk, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0
345 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/1
1140 | D:1 | Reached XP level 3. HP: 24/28 MP: 1/1
1537 | D:2 | Reached skill 5 in Unarmed Combat
1791 | D:2 | Found a white marble altar of Elyvilon.
1857 | D:2 | Reached XP level 4. HP: 35/35 MP: 2/2
1892 | D:2 | Found a bloodstained altar of Trog.
2666 | D:3 | Found a glowing golden altar of the Shining One.
3252 | D:4 | Noticed Exewu's ghost
3275 | D:5 | Entered Level 5 of the Dungeon
3386 | D:5 | Reached XP level 5. HP: 26/39 MP: 3/3
3731 | D:5 | Found a blossoming altar of Fedhas.
3997 | D:5 | Noticed an oklob plant
4563 | D:5 | Reached XP level 6. HP: 19/46 MP: 3/3
4641 | D:5 | Reached skill 1 in Traps & Doors
4668 | D:5 | Reached skill 1 in Slings
4950 | D:5 | Reached skill 6 in Unarmed Combat
5369 | D:5 | Found Mnap's Magic Scroll Emporium.
5396 | D:5 | Bought a scroll of enchant armour for 48 gold pieces
6433 | D:4 | Reached XP level 7. HP: 36/54 MP: 4/4
6852 | D:4 | Reached skill 7 in Unarmed Combat
6916 | D:4 | Defeated Exewu's ghost
7425 | D:5 | Bought a scroll of blinking for 30 gold pieces
7425 | D:5 | Bought 3 scrolls of teleportation for 90 gold pieces
7452 | D:6 | sdf
7452 | D:6 | :::
7452 | D:6 | s
7660 | D:6 | Reached skill 1 in Stabbing
9197 | D:7 | Found a staircase to the Ecumenical Temple.
9216 | D:7 | Reached XP level 8. HP: 55/63 MP: 5/5
9230 | D:7 | Reached skill 8 in Unarmed Combat
9268 | Temple | Entered the Ecumenical Temple
9331 | Temple | Became a worshipper of Vehumet
9695 | D:7 | Reached skill 5 in Fighting
9894 | D:7 | HP: 1/65 [orc warrior/orcish long sword (9)]
10797 | D:7 | Reached skill 9 in Unarmed Combat
10844 | D:7 | Reached XP level 9. HP: 45/71 MP: 5/5
10982 | D:7 | Acquired Vehumet's first power
11360 | D:8 | Noticed a wandering mushroom
11363 | D:8 | Found a staircase to the Lair.
11431 | D:8 | Defeated a wandering mushroom
11761 | D:8 | Noticed Dowan
12120 | D:8 | Noticed Duvessa
12180 | D:8 | Noticed Maurice
13260 | D:8 | Reached skill 5 in Dodging
13750 | D:8 | Reached skill 10 in Unarmed Combat
14251 | D:8 | Defeated Dowan
14409 | D:8 | Defeated Duvessa
15174 | D:9 | Found a staircase to the Orcish Mines.
15210 | D:9 | Noticed Grinder
15256 | D:9 | Defeated Grinder
15758 | D:9 | Reached skill 5 in Stealth
16382 | D:9 | Noticed Erolcha
16459 | D:9 | Defeated Erolcha
16459 | D:9 | Reached XP level 10. HP: 22/79 MP: 6/6
16870 | D:9 | Reached skill 11 in Unarmed Combat
17786 | Lair:1 | Entered Level 1 of the Lair of Beasts
18368 | D:8 | Defeated Maurice
18406 | D:10 | Entered Level 10 of the Dungeon
18522 | D:9 | Reached skill 12 in Unarmed Combat
19120 | D:11 | Acquired Vehumet's second power
19162 | D:11 | Found a flagged portal.
19180 | bailey | Entered the bailey
19379 | bailey | HP: 3/83 [orc warrior/orcish war axe (15)]
20031 | D:11 | Reached XP level 11. HP: 76/88 MP: 7/7
20327 | D:12 | Acquired Vehumet's third power
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Spider Stomper
Posts: 195
Joined: Thursday, 3rd February 2011, 13:14
MarvintheParanoidAndroid wrote:Kiku's corpse invocation also means you'll never have rot issues!
Snake Sneak
Posts: 116
Joined: Saturday, 18th December 2010, 11:32
Slime Squisher
Posts: 390
Joined: Friday, 24th December 2010, 07:29
Spider Stomper
Posts: 197
Joined: Sunday, 2nd January 2011, 11:13
tormodpwns wrote:Okawaru might even be nice. Might is the bomb and Haste might be useful in major battles
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Halls Hopper
Posts: 67
Joined: Wednesday, 23rd February 2011, 05:41
Lair Larrikin
Posts: 20
Joined: Monday, 10th January 2011, 18:17
Slime Squisher
Posts: 390
Joined: Friday, 24th December 2010, 07:29
Mines Malingerer
Posts: 33
Joined: Saturday, 15th January 2011, 18:25
tormodpwns wrote:What exactly is heroism? I've never played trunk.
And doesn't heavy armour like Dragon Armour cripple your Unarmed Combat?
Slime Squisher
Posts: 390
Joined: Friday, 24th December 2010, 07:29
eith wrote:
Heroism adds +5 to all your melee / ranged skill levels, which makes it pretty amazing with unarmed.
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
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