Questions about Vehumet,Sif Muna and Cheibriados and items.


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Snake Sneak

Posts: 122

Joined: Sunday, 8th January 2012, 19:11

Post Wednesday, 19th June 2013, 10:16

Questions about Vehumet,Sif Muna and Cheibriados and items.

Hello
Sif Muna vs Vehumet
Which one is better in terms of combat,which one should I choose with which character?Sif Muna always seemed inferior to me because I have to manually channel energy.In those few turns the enemy can advance and smash me.Also,I think that sif munas book gifting isnt worth much,because there are already so many books on the floor.

Cheibriados
He makes you slower,right?Say,if I start with a centaur and kill a goblin with one piety star i wont gain any piety,but will i when i have 6 stars?Also,how do spriggans gain piety?Nothing is faster than them??

Items
For crystal ball and staff of channeling(or energy nowadays) how much should I invest in Evocations?Would 27 evocation bring a significant advantage over the number you are going to suggest>?

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 19th June 2013, 10:31

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

Crypt Cleanser

Posts: 721

Joined: Thursday, 9th August 2012, 20:23

Post Wednesday, 19th June 2013, 11:07

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

In combat Vehumet is probably better - I mean he is oriented towards helping you with Conjurations with increased range and making those spells easier to cast. Out of Combat though you'll probably be happier with Sif Muna - being able to quickly buff yourself with Haste, Phase Shift, Repel Missiles, Stone Skin, etc; and then regen all that mana back to full in a few turns after can certainly pay off. After fights with Sif Muna you can also regen all your mana back in case your in a hostile environment where that might be important.

Cheibriados will make you progressively slower as your piety advances (its the trade off for the incrementally increasing stats). Note that you can gain piety on Cheibriados by making yourself slower then enemies - Wands of Slow or the Slow spell can be somewhat useful for this.
A Google Doc I wrote up in regards to making a new 'workable' definition for the Roguelike Genre:
Defining the Roguelike Genre

Sar

User avatar

Ziggurat Zagger

Posts: 6418

Joined: Friday, 6th July 2012, 12:48

Post Wednesday, 19th June 2013, 11:35

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

Davion Fuxa wrote:Note that you can gain piety on Cheibriados by making yourself slower then enemies

According to learndb:
  Code:
3. Being slow does not affect your standing with Chei whatsoever.

Tartarus Sorceror

Posts: 1776

Joined: Monday, 21st February 2011, 15:57

Location: South Carolina

Post Wednesday, 19th June 2013, 13:24

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

Sar wrote:
  Code:
3. Being slow does not affect your standing with Chei whatsoever.

I would have expected to gain piety for killing things that are faster than my slowed character, but wizmode testing makes it look like the learndb is right about that.
I cast slow on myself as a centaur with 0 stars of Chei piety and killed some rats and goblins. No piety gain messages, even though I'm taking more than one turn to move a space.

I guess the idea must be that it could be useful to cast slow on yourself all the time, and that would be annoying.
User avatar

Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 19th June 2013, 13:56

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

What's really bad is casting Haste to make other monsters faster than you because PENANCE.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!

Crypt Cleanser

Posts: 721

Joined: Thursday, 9th August 2012, 20:23

Post Wednesday, 19th June 2013, 14:41

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

jejorda2 wrote:
Sar wrote:
  Code:
3. Being slow does not affect your standing with Chei whatsoever.

I would have expected to gain piety for killing things that are faster than my slowed character, but wizmode testing makes it look like the learndb is right about that.
I cast slow on myself as a centaur with 0 stars of Chei piety and killed some rats and goblins. No piety gain messages, even though I'm taking more than one turn to move a space.

I guess the idea must be that it could be useful to cast slow on yourself all the time, and that would be annoying.


Devs don't like players doing actions that cause harm to themselves so most likely that would be the reason why - anyhow, my mistake.
A Google Doc I wrote up in regards to making a new 'workable' definition for the Roguelike Genre:
Defining the Roguelike Genre

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Wednesday, 19th June 2013, 20:51

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

But they allow worshipping chei in the first place! I kid, I kid. In any case, it isn't too hard to build piety with centaurs early on. Bats are really, really fast. You'll be slowed immediately on signing up, and it doesn't take that much piety to go below 10 movement speed and then almost everything gives piety.

Snake Sneak

Posts: 122

Joined: Sunday, 8th January 2012, 19:11

Post Thursday, 20th June 2013, 19:57

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

Sorry guys,you didnt understand my question about "cheibriados".Please read it more carefully.
ps:uups,tasonirs answer did answer it.so does that mean naga worshippers of cheibriados only have an advantage at the beginning?

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Thursday, 20th June 2013, 20:05

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

if you have 6 stars of chei piety on a centaur, killing a goblin will give you piety, yes. By that point your base movement speed would be 1.7 turns, which is slower than a goblin.

For spriggans, there are in fact many things which are faster than spriggans. Spriggans are only the fastest player race, there are monsters which make them look like nagas. Again bats are really, really fast. They move at 3 times the speed of a normal player. Executioners move at twice, and can cast haste. Also you are immediately slowed when you start with Chei so even though a spriggan would still be faster than normal* on first sign up, they're still slower than a normal spriggan.

*I'd have to double check exactly what your speed would be, but I believe it's still over normal speed.

Dungeon Master

Posts: 3160

Joined: Sunday, 5th August 2012, 14:52

Post Friday, 21st June 2013, 12:52

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

gorbeh wrote:Sorry guys,you didnt understand my question about "cheibriados".Please read it more carefully.
ps:uups,tasonirs answer did answer it.so does that mean naga worshippers of cheibriados only have an advantage at the beginning?


I believe that the point was that naga worshippers of cheibriados don't have any advantages at the beginning, and the beginning is the hardest part of the game for Chei worshippers.

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Friday, 21st June 2013, 17:14

Re: Questions about Vehumet,Sif Muna and Cheibriados and ite

Nagas are hard early on, and chei is hard early on. if you can get to around mid/late lair and level 13 or so, naga of chei is great. Getting there requires enough skill that if you could do it you wouldn't need my explanation of why it's so tough. In .10 it was reasonably possible to do it with melee nagas because constriction could handle just about any early game monster as long as you could get to them, but nowadays I don't recommend it to anyone. Mages would be easier than melee, but even then, other races have a much easier early game. Play a troll :)

I'm still a bit bitter that they nerfed the early game only for nagas, and let minotaurs and octopodes still have their special moves at level 1. Octopodes I can see because they're weak, but minotaurs were won twice as much as nagas (in .10 tournament, now it's much higher of course) and are totally easy mode. Ah well, just my sour grapes :)

Return to Dungeon Crawling Advice

Who is online

Users browsing this forum: No registered users and 51 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.