Need advice for a bad situation (TrMo)


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Lair Larrikin

Posts: 24

Joined: Monday, 29th April 2013, 09:05

Post Sunday, 19th May 2013, 21:08

Need advice for a bad situation (TrMo)

Soo.. this is one of those "can someone please save my character who has got himself in a horrible situation"-posts.

As you can already guess, my TrMo is in a rather dangerous situation. I'm a glass cannon, have only 6 AC and 17 HP left, and I'm in a fight with a centaur warrior at XL11. I know, pretty stupid. I thought it was a normal centaur and didn't notice the slighty brighter colour yellow.

Sooo.. does anyone know a way out of this? Any help would be greatly appreciated!


The dump:
  Code:
 Dungeon Crawl Stone Soup version 0.12.1-15-g081f9d1 (console) character file.

Lokkij the Grappler (Troll Monk)                    Turns: 9097, Time: 00:34:56

HP  17/104       AC  6     Str 23      XL: 11   Next: 40%
MP   1/3         EV 17     Int  6      God: Okawaru [*****.]
Gold 405         SH  0     Dex 15      Spells:  0 memorised, 10 levels left

Res.Fire  : . . .   See Invis. : .     - Unarmed
Res.Cold  : . . .   Warding    : +   a - +0 robe
Life Prot.: + . .   Conserve   : .   (shield restricted)
Res.Poison: .       Res.Corr.  : .   J - +0 cap
Res.Elec. : .       Clarity    : .   K - +0 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Ctrl.Telep.: .   U - amulet of warding
Gourmand  : +       Flight     : .   (no ring)
                                     Y - +2 ring of strength

@: heroism, somewhat resistant to hostile enchantments, stealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
saprovore 2, tough skin 2, AC +1
a: Heroism, Finesse, Renounce Religion


You are on level 10 of the Dungeon.
You worship Okawaru.
Okawaru is extremely pleased with you.
You are full.

You have visited 3 branches of the dungeon, and seen 12 of its levels.

You have collected 474 gold pieces.
You have spent 69 gold pieces at shops.

Inventory:

Armour
 a - a +0 robe (worn)
 J - a +0 cap (worn)
 K - a +0 dwarven cloak (worn)
Magical devices
 l - a wand of lightning {zapped: 3}
 x - a wand of enslavement {zapped: 1}
 y - a wand of confusion {zapped: 1}
 F - a wand of enslavement
 H - a wand of polymorph {zapped: 1}
 O - a wand of random effects {zapped: 1}
 R - a wand of fire {zapped: 1}
 X - a wand of magic darts {zapped: 1}
Comestibles
 b - 4 meat rations
 d - 8 bread rations
 h - a choko
 m - 2 grapes
 w - a pear
 D - an apple
 N - a lemon
 V - a sultana
 W - 4 honeycombs
Scrolls
 c - 4 scrolls of identify
 e - 4 scrolls labeled HUOFO GIESH
 g - 2 scrolls labeled FETUQIXKEEH
 k - 3 scrolls of enchant weapon I
 n - 4 scrolls labeled SCHUNE MISHRANTI
 p - 2 scrolls labeled SCHANI XOUPTU
 t - 2 scrolls labeled PAC ETESIGAARCH
 u - 2 scrolls of fog
 v - 2 scrolls of immolation
 z - a scroll labeled PNYMER RYXTOU
 B - a scroll labeled KLUIFUA TETUORGH
 S - a scroll labeled CRUDOAR QOEFA
 T - a scroll labeled FUOQIY NELEFU
Jewellery
 U - an amulet of warding (around neck)
 Y - a +2 ring of strength (left claw)
Potions
 f - 2 potions of restore abilities
 i - a potion of flight
 j - 4 potions of curing
 o - a bubbling pink potion
 q - 2 potions of brilliance
 s - a lumpy inky potion
 A - a blue potion
 C - a murky green potion
 E - 2 potions of confusion
 G - a black potion
 P - a murky purple potion
Books
 r - a metal-bound book
 I - a book of Debilitation   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Slow                               Hexes                        2
   Inner Flame                        Hexes/Fire                   3
   Enslavement                        Hexes                        4
   Cause Fear                         Hexes                        4
   Leda's Liquefaction                Hexes/Earth                  4
 L - a book of Wizardry   
   
   Spells                             Type                      Level
   Summon Elemental                   Summoning                    4
   Agony                              Necromancy                   5
   Lightning Bolt                     Conjuration/Air              5
   Fireball                           Conjuration/Fire             5
   Haste                              Charms                       6
   Invisibility                       Hexes                        6
 M - a book of Maledictions   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Sure Blade                         Hexes/Charms                 2
   Ensorcelled Hibernation            Hexes/Ice                    2
   Confuse                            Hexes                        3
   Enslavement                        Hexes                        4
   Invisibility                       Hexes                        6
 Q - the Grimoire of Igneous Damage Dealing
   (You found it on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Flame Tongue                       Conjuration/Fire             1
   Delayed Fireball                   Conjuration/Fire             7


   Skills:
 + Level 7.2(12.2) Fighting
 + Level 7.4(12.4) Dodging
 - Level 1.1(6.1) Stealth
 * Level 14.4(19.4) Unarmed Combat


You have 10 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (10/27)            Temple (1/1) D:5             Orc (1/4) D:9
   Lair (0/8) D:10       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Jiyva

Shops:
D:6: [


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).


Message History

The centaur warrior is lightly wounded.
The centaur warrior completely misses you.
You claw the centaur warrior!
The centaur warrior is moderately wounded.
The centaur warrior hits you!
Use which ability? (? or * to list)
You gain the combat prowess of a mighty hero.
You feel slightly less full. The centaur warrior hits you!
* * * LOW HITPOINT WARNING * * *
The centaur warrior completely misses you.
You mangle the centaur warrior!!
The centaur warrior is severely wounded.
The centaur warrior hits you!
* * * LOW HITPOINT WARNING * * *
Drink which item? (? for menu, Esc to quit)
Okay, then.
Saving game... please wait.
Welcome back, Lokkij the Troll Monk.
Okawaru says: Bring me glory in combat!
Press ? for a list of commands and other information.

       #.#     #.#####..# #.# #.#
########.#######.#####..###.# #.#
............................# #.#
..######................###.###.#
..#    #.#######.#####.......##.#
..######.#######.#####..#.#......
..................(..#..........#
....[..........(##.........###..#
.♣######.#####.#@####...#### #..#
..P###.......#.##cH.#####   ##..#
............(...#H......    #....
................#..#....    #...#
....##.......#..##.. ###   ##...#
..P###.......#...#..#      #..#.#
..## ###.#####...#..#      #....#
..#    #.###.....#..#      #.....
..######....##..##         ##...#


You can see a manticore, a centaur warrior (bleeding) and a hippogriff.

Vanquished Creatures
  A hill giant (D:5)
  Pikel (D:4)
  A feature mimic (D:9)
  A hill giant zombie (D:10)
  2 spriggan skeletons (D:9)
  10 yaks (D:10)
  A wyvern (D:8)
  Eustachio (D:9)
  A trapdoor spider (D:9)
  3 hungry ghosts (D:9)
  2 hippogriffs
  13 orc wizards
  A manticore (D:8)
  A giant goldfish zombie (D:6)
  4 ice beasts
  3 orc warriors
  A wyvern skeleton (D:10)
  4 troll zombies (D:9)
  4 phantoms
  8 ogres
  2 sky beasts
  2 crocodiles (D:10)
  A yak skeleton (D:5)
  2 hippogriff skeletons
  Duvessa (D:5)
  4 centaurs
  A naga (D:6)
  A giant slug (D:10)
  A big kobold (D:9)
  4 giant frogs
  3 water moccasins
  Blork the orc (D:5)
  An agate snail (D:10)
  A centaur skeleton (D:9)
  A wight (D:10)
  4 crimson imps
  5 ogre zombies
  6 hounds
  A goliath beetle (D:6)
  Dowan (D:5)
  2 ogre skeletons
  Crazy Yiuf (D:6)
  4 orc priests
  A hound skeleton (D:5)
  4 iguanas
  2 worker ants
  5 porcupines (D:10)
  A big fish zombie (D:6)
  5 jellies
  An adder zombie (D:6)
  2 shadow imps (D:9)
  15 adders
  An adder skeleton (D:7)
  2 green rats
  A giant mite (D:9)
  2 iguana skeletons
  2 worms
  3 giant eyeballs
  7 giant geckos
  3 oozes
  39 orcs
  3 ball pythons
  18 bats
  7 giant cockroaches
  16 hobgoblins
  20 jackals
  23 kobolds
  A quokka (D:2)
  A giant gecko zombie (D:7)
  7 giant newts
  2 giant spores (D:7)
  15 goblins
  A goblin zombie (D:9)
  3 hobgoblin skeletons (D:9)
  3 hobgoblin zombies (D:9)
  A jackal skeleton (D:4)
  3 orc skeletons
  15 orc zombies (D:9)
  20 rats
  19 ballistomycetes
387 creatures vanquished.

Vanquished Creatures (others)
  2 slaves (D:4)
  An orc priest (D:4)
  A hobgoblin (D:3)
  A giant newt (D:4)
  4 giant spores
  2 kobolds (D:9)
  An orc zombie (D:9)
12 creatures vanquished.

Grand Total: 399 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Lokkij, the Troll Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 0/0
   115 | D:1      | Reached XP level 2. HP: 28/28 MP: 0/0
   365 | D:1      | Reached skill level 5 in Unarmed Combat
   365 | D:1      | Reached XP level 3. HP: 35/35 MP: 1/1
   744 | D:2      | Found a bloodstained altar of Trog.
  1166 | D:2      | Reached XP level 4. HP: 37/44 MP: 1/1
  1241 | D:3      | Reached skill level 6 in Unarmed Combat
  1336 | D:3      | Reached skill level 7 in Unarmed Combat
  1336 | D:3      | Reached XP level 5. HP: 47/50 MP: 1/1
  1527 | D:3      | Reached XP level 6. HP: 58/58 MP: 2/2
  2108 | D:4      | Reached skill level 8 in Unarmed Combat
  2114 | D:4      | Noticed Blork the orc
  2218 | D:4      | Reached XP level 7. HP: 66/66 MP: 2/2
  2340 | D:4      | Noticed Pikel
  2348 | D:4      | Killed Pikel
  2348 | D:4      | Reached skill level 10 in Unarmed Combat
  2348 | D:4      | Reached XP level 8. HP: 67/74 MP: 2/2
  2390 | D:4      | Found a sparkling altar of Nemelex Xobeh.
  2867 | D:5      | Entered Level 5 of the Dungeon
  3015 | D:5      | Noticed a hill giant
  3027 | D:5      | Killed a hill giant
  3027 | D:5      | Reached skill level 11 in Unarmed Combat
  3027 | D:5      | Reached XP level 9. HP: 28/81 MP: 3/3
  3216 | D:5      | Noticed Dowan
  3219 | D:5      | Noticed Duvessa
  3226 | D:5      | Killed Duvessa
  3229 | D:5      | Killed Dowan
  3280 | D:5      | Killed Blork the orc
  3578 | D:5      | Found a staircase to the Ecumenical Temple.
  3597 | Temple   | Entered the Ecumenical Temple
  3662 | Temple   | Became a worshipper of Warmaster Okawaru
  3662 | Temple   | Acquired Okawaru's first power
  4102 | D:6      | Found a basalt altar of Yredelemnul.
  4472 | D:6      | Found Bytao's Antique Armour Boutique.
  4495 | D:6      | Bought a cap for 47 gold pieces
  4495 | D:6      | Bought a dwarven cloak for 22 gold pieces
  4899 | D:6      | Noticed Crazy Yiuf
  4904 | D:6      | Reached skill level 12 in Unarmed Combat
  4908 | D:6      | Killed Crazy Yiuf
  5129 | D:7      | Got an engraved book
  5130 | D:7      | Identified the Grimoire of Igneous Damage Dealing (You found it on level 7 of the Dungeon)
  5263 | D:7      | Reached skill level 5 in Dodging
  5365 | D:7      | Found a shattered altar of Ashenzari.
  5450 | D:7      | Reached skill level 5 in Fighting
  5450 | D:7      | Reached XP level 10. HP: 77/93 MP: 3/3
  5908 | D:8      | Paralysed by a giant eyeball for 4 turns
  6384 | D:8      | Paralysed by a giant eyeball for 4 turns
  6817 | D:9      | Paralysed by a giant eyeball for 2 turns
  6860 | D:9      | Found a staircase to the Orcish Mines.
  6888 | D:9      | Reached skill level 13 in Unarmed Combat
  7248 | D:9      | Found a viscous altar of Jiyva.
  7544 | D:9      | Noticed Eustachio
  7560 | D:9      | Killed Eustachio
  7846 | D:9      | Reached XP level 11. HP: 102/102 MP: 3/3
  7893 | Orc:1    | Entered Level 1 of the Orcish Mines
  7917 | D:10     | Entered Level 10 of the Dungeon
  8260 | D:10     | Reached skill level 14 in Unarmed Combat
  8276 | D:10     | HP: 2/156 [yak (16)]
  8542 | D:10     | Found a staircase to the Lair.
  8615 | D:10     | Acquired Okawaru's second power
  9085 | D:10     | Noticed a centaur warrior


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |   107 |   134 |   356 |   461 ||  1058
Invok: Heroism           |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     6 |     3 ||     9
  Use: Potion            |       |       |     3 |     4 ||     7
       Scroll            |       |       |       |     6 ||     6
 Stab: Sleeping          |     1 |     2 |     1 |     5 ||     9
       Confused          |       |       |     1 |       ||     1
User avatar

Tomb Titivator

Posts: 832

Joined: Saturday, 30th July 2011, 00:58

Post Sunday, 19th May 2013, 21:37

Re: Need advice for a bad situation (TrMo)

I dont' see any way out of it short of read-iding some of those scrolls and hoping for a teleport that goes off quick enough... or maybe enslaving the centaur and making an escape... even if you kill it the Hippo and Manti are going to get you.

Why do you have so many unidentified consumables at D:10? It can't be because you're afraid of quaff/read IDing because you have some ID scrolls available...
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room

Shoals Surfer

Posts: 252

Joined: Sunday, 19th May 2013, 21:30

Post Sunday, 19th May 2013, 21:44

Re: Need advice for a bad situation (TrMo)

You are certainly in a tight spot. You should have ID'd more potions and scrolls by this stage (you have 4 ID scrolls). If it were me, I would try a cure potion and repeat quaffing those until he misses. Then melee because you have good fighting skills (and no evocation skill), have invoked hero, and he is nearly dead. 14 unarmed is good offense. I'll give you a 50/50 chance (been there many many times). If you manage to kill him, gobble him up fast.

Good luck!

Lair Larrikin

Posts: 24

Joined: Monday, 29th April 2013, 09:05

Post Monday, 20th May 2013, 07:53

Re: Need advice for a bad situation (TrMo)

Thanks guys! I managed to survive by quaffing potions of curing until he missed, and then mangled him.
And yeah, I really need to ID more items :P
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Tuesday, 21st May 2013, 14:39

Re: Need advice for a bad situation (TrMo)

Temple and Lair were also good places to stash some items... You were carrying too much of them !
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