pubby wrote:What do I do when I get confused by Xom?
Carry decks around. Use those decks when you get confused. (Ideally you will have decks to carry around).
Other than that, when you're playing a MuCK it's more important than ever to remember that you don't have to kill everything. As you know, Xom can and will confuse you in nasty situations, so whenever you fight a gmummy or something, you're rolling the dice on Xom randomly screwing you over. I would probably avoid crypt altogether on most MuCKs--nothing you need in there.
As a side note, carrying 4 rods with 0 evo is questionable, especially since rods are near-broken in the hands of mummies. If you plan to use rods, train evo up a little (8-ish is probably good if you aren't primarily using them, but more can be reasonable also [inacc scales with evo quite nicely]). If not, just drop them and save the inventory space.
All told, I'm impressed that you got so far with such a nasty combo. Good job.