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Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 02:31
by XuaXua
List some good one-two spell casts to do.

Besides Inner Flame then Charm or Haste + anything.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 02:54
by Davion Fuxa
There be the two basic ones:

Poisonous Cloud then Ignite Poison
Petrify then eventually Lee's Rapid Deconstruction

I'm not sure but if you can do Lee's Rapid Construction on Summoned Ice Beasts then that might be effective too - Animate Dead might also be quite good.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 07:44
by Psieye
Animate Skeleton -> Sublimation of Blood
Animate Skeleton -> Simulacrum
cTele -> Blink
Tukima's Dance -> Chain Lightning

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 08:29
by Bloax
Animate Skeleton -> Inner Flame -> LRD ?

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 12:08
by Jabberwocky
Petrify+LRD can be nice in more open environments.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 12:19
by Davion Fuxa
Jabberwocky wrote:Petrify+LRD can be nice in more open environments.


I actually prefer it in more closed environments - if you have an enemy petrified group enemy in a corridor or using LRD on the wall next to most of the group you get a lot of hits. If at the end of the Corridor you can use it on it as a bonus.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 14:17
by rjrrt
firestorm+firestorm

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 15:17
by njvack
Psieye wrote:Animate Skeleton -> Simulacrum

For maximum fun-per-corpse, you really want Death Channel -> Animate Skeleton -> Simulacrum.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 16:36
by Psieye
That's 3, not 2 steps. Completely agreed on maximised fun though.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 16:41
by Bloax
Animate skeleton really isn't a combo though, since I doubt you'd use it frequently during combat.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 16:57
by varsovie
Fire storm + Any mean of confusing

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 17:05
by Psieye
Bloax wrote:Animate skeleton really isn't a combo though, since I doubt you'd use it frequently during combat.

Add "Receive Cadavers" and/or "Apportation" to the combo and it does become something you could use during combat, but only if you messed up and didn't bring enough corpses upfront.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 17:07
by BlackSheep
Or, going the other direction, Portal Projectile and Corpse Rot.

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 17:16
by yogaFLAME
fire + ice = antipode

Re: Combining Spell Effects

PostPosted: Wednesday, 5th December 2012, 19:44
by Lasty
Flight + Static Discharge is all right.

Re: Combining Spell Effects

PostPosted: Thursday, 6th December 2012, 03:33
by XuaXua
Psieye wrote:That's 3, not 2 steps.


The rule isn't being enforced.