What species do you never play?
Posted: Tuesday, 21st December 2010, 17:20
There are some races I never play, partly because I don't know much about them, and some because they just seem too handicapped. However, perhaps someone can enlighten me - I used to think DD was no good ("No natural healing????") until I learned more about them. Halflings and Kobolds have also grown on me.
So, without further ado:
Trolls / Ogres: tempting because of their massive damage potential but usually starve or lack defence.
Demigods: High XP requirements and poor, as well as undifferentiated, aptitudes. No god, no special abilities. All of this in exchange just for high stats? So I haven't bothered to try, there's not enough to interest me in trying them, they just seem too boringly one-dimensional.
Kenku: I want to like these, but they seem to get killed too easily.
Ghouls / mummies / vampires - I just haven't really tried them. It sounds like they need really different playstyles and I still haven't mastered the basic ones.
Draconians: just not sure what to do with them. Sounds like transmuters are the way to go but I'm not interested in running around with arrows in my hands so I can create 1d2 small snakes for half the game.
I'd be curious to see a statistical breakdown of the most popular / most successful species based on the CAO / CDO records.
So, without further ado:
Trolls / Ogres: tempting because of their massive damage potential but usually starve or lack defence.
Demigods: High XP requirements and poor, as well as undifferentiated, aptitudes. No god, no special abilities. All of this in exchange just for high stats? So I haven't bothered to try, there's not enough to interest me in trying them, they just seem too boringly one-dimensional.
Kenku: I want to like these, but they seem to get killed too easily.
Ghouls / mummies / vampires - I just haven't really tried them. It sounds like they need really different playstyles and I still haven't mastered the basic ones.
Draconians: just not sure what to do with them. Sounds like transmuters are the way to go but I'm not interested in running around with arrows in my hands so I can create 1d2 small snakes for half the game.
I'd be curious to see a statistical breakdown of the most popular / most successful species based on the CAO / CDO records.