Swamp Slogger
Posts: 132
Joined: Tuesday, 15th November 2011, 23:26
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Swamp Slogger
Posts: 132
Joined: Tuesday, 15th November 2011, 23:26
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Cocytus Succeeder
Posts: 2297
Joined: Saturday, 14th April 2012, 21:35
Swamp Slogger
Posts: 132
Joined: Tuesday, 15th November 2011, 23:26
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Lair Larrikin
Posts: 16
Joined: Saturday, 20th October 2012, 15:03
KoboldLord wrote:Evaporate was cut for being irredeemably overpowered, and Fullsome Distillation was cut because it has virtually no use without Evaporate.
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
ZionRavescene wrote:I can totally understand why mutation roulette isn't (on it's own, anyway) sufficient reason to keep FD in the game, so really I'm just saying that I hopie someone can come up with a non-overpowered way to make negative potions useful, so FD can come back.
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
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