Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Which hex wands to carry?
- Confusion
- Slow
- Paralysis
- Enslavement
I may be overlooking some. The question is, which is most worth carrying, generally?
Enslavement seems the most useful since it doesn't just stop an enemy, but turns it to your side. You can even stab an enslaved monster. But does it have an easier resist check for monsters?