Legendary deck of changes


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Blades Runner

Posts: 546

Joined: Monday, 20th December 2010, 14:25

Post Wednesday, 9th February 2011, 17:50

Legendary deck of changes

My L21 MfCr of Okawaru has a legendary deck of changes.

I have natural str/int/dex of 14/19/15, so shuffle can't destroy me. (I have +1 str and +13 int !!! from mutations and equipment, so my game stats are 15/32/15.)
I have mutations (+9 int !!!, -10% HP, +1 Str).
I also have an rMut amulet, so I can reduce the chances of helix working its magic on me. Or I can just put it on if I draw wild magic.

Should I draw cards? If so, with or without the rMut amulet?

Blades Runner

Posts: 546

Joined: Monday, 20th December 2010, 14:25

Post Wednesday, 9th February 2011, 20:48

Re: Legendary deck of changes

I had just got a "slow movement" and went to -20% frail (I has temporarily opted for clarity, and then demons came and quickly mutated me). So then going for helix would be the right choice. I got another +int mutation, lost slow movement and went to -10% frail . I'm now mutated to +10 int. Insane!

Slime Squisher

Posts: 390

Joined: Friday, 24th December 2010, 07:29

Post Wednesday, 9th February 2011, 23:01

Re: Legendary deck of changes

Nice. It's worth drawing from decks of change almost purely for the Experience card, which at power level 2 fills you up to the next level and puts 20k exp in your pool (the max). Combine with a manual for best results.
TrCK:
Xom grants you an implement of some kind.
_Something appears at your feet!
4790 gold pieces {god gift}.

DsAr:
You blink. You feel slightly more hungry. Prince Ribbit hits you. You die...
"Hey, that's my toy!"
Xom revives you!

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