Temple Termagant
Posts: 5
Joined: Tuesday, 12th June 2012, 06:32
Starting a felid.. >.>
Unfortionately.. Due to how I tend to play games.. I'm naturally attracted to the toughest style of play within the game.. which brought me to the felids..
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Celestirr the Ducker (level 3, -2/18 HPs)
Began as a Felid Fighter on June 16, 2012.
Killed by divine providence
... invoked by an orc priest
(17 damage)
... on Level 3 of the Dungeon.
The game lasted 00:12:53 (3257 turns).
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I am however having an extremely difficult time trying to figure out how to do nothing more than keep them alive for the first few floors. Getting killed by a gang of rats/roaches/dogs, goblins/kobolds with weapons, and the RNG introduced ranged weapons and spells that feel to be the bane of early felid existence that seemly cannot be dodged..? I just like, need a few tips or something to help me get started.. I'm sure I can take it from there afterwards..