Dungeon Dilettante
Posts: 2
Joined: Friday, 4th February 2011, 10:05
In need of advice for playing a Vampire Monk
I recently started playing Crawl and fell in love with all the high proficient and fragile races, as always in rougelikes.
So I started playing deepelf and Kenku Wizards and always came to a point, where there HP potentials just broke my neck.
So I decided to not start as a spellcaster but rather start with a suficient meele Characterthat would develop magics later.
My choice is: Vampire Monk. Mainly because:
-Don´t have to watch for food all the day
-Decent aptitudes in relevant Skills
-good enough Aptitudes to develop Spellcasting, especialy Enchantments and transmutations, which will help unarmed combat later on i think
-Bat form
My playstyle until now:
-disable Stealth initially. It eats up EP and is rather good from the start anyways and develops even when turned off
-whack mosnters and suck on them ceeping me Full to regenerate faster
-until lvl 3, where I start transforming into a bat for exploration
-evade hard monsters like Ogres and Named till I feel confident enough to take on them
That worked mediocre for me now because:
-first levels depend on beeing lucky. Been annihilated by freaking bats on lvl 2 and such...
-Often I find myself unable to cope with tougher monsters because they just kick my ass unless...
-I find some nice Wand (Killed Sigmund with to Charges of a wand of draining, other time i transmuted him, and another time i enslaved him and let him be weakend by an orc mage)
-Spellcasters are a pain in the but. Without Mephitic Cloud they just have a sooo high damage potential... its insane.
So I need some advice on general playing behaviour and have some specific questions:
1. Extra meele attack from teeth means i automaticaly attack twice when trying to hit a monster?
2. Spiked Helms give an extra meele attack?
3. So wearing one of those I hack 3 times in one action?
4. Wearing a buckler is unadvisable? Or Should I go for it if it is som nice randart for example?
5. If I put on some armour and it doesn´t show a decrease in attacking speed, can I safely wear it? Or will it cut down on my unarmed damage?
6. How does this whole AC vs. EV work? I know that it checks my EV if a monster tries to hit me, but if it lands a hit, is the damage subtracted by my AC value, or is it just another check that takes off all damage?
That are all questions I come up with right now. I hope u folks can help me out a bit.
Wish you all a nice day!