Vestibule Violator
Posts: 1500
Joined: Monday, 3rd January 2011, 17:47
Playing faster (real time, not turns)
I'm not so concerned with minimizing turn count because I don't think my turn counts are that high for my end-game characters. And yes, I know that turn count, not elapsed time is what affects score. What I do want to know is how players are able to allrune in the time it takes me to get a character to Zot. My win in the tourney was a 4 runer that took almost 20 hours. I just splatted a MiBe in hells that was over 18.5 hours. My local games are worse - I think my 5 rune local win on an SEEE took like 18 hours, an MdBe splatted in Zot at ~14 hours and a DEFE splatted in Geh at well over a day's worth of play. I had always thought the length of my local games was due to leaving them running while making dinner and the like, but at some point, I have to admit that it's just me.
The only reason I care is because I'd like to not spend 15 hours getting to the end game to splat a character if I can spend that time getting two characters to splat in the hells .
So what tips do you guys have to play faster?