Spider Stomper
Posts: 218
Joined: Tuesday, 21st February 2012, 21:32
What should I wear?
Anyway, this character has some good stuff, and more armor options that you can shake a stick at. I haven't found an enchant armor scroll yet, but I suspect that item Z might be one. What should I wear, and what skill targets should I focus on to "wear it right"?
- Code:
Dungeon Crawl Stone Soup version 0.10.2 character file.
Constrictor the Fighter (Naga Berserker) Turns: 12769, Time: 01:15:57
HP 109/109 AC 6 Str 21 XL: 11 Next: 61%
MP 10/10 EV 16 Int 8 God: Trog [*****.]
Gold 1331 SH 9 Dex 17 Spells: 0 memorised, 10 levels left
Res.Fire : + . . See Invis. : + (no weapon)
Res.Cold : + . . Warding : . . (no armour)
Life Prot.: . . . Conserve : . W - +1 buckler
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: + Clarity : . (no cloak)
Res.Elec. : + Spirit.Shd : . (no gloves)
Sust.Abil.: . . Stasis : . (no barding)
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . d - +3 ring of protection
Saprovore : . . . Ctrl.Flight: . V - +2 ring of evasion
@: agile, very slow, somewhat resistant to hostile enchantments, extremely
stealthy
A: spit poison, constrict 1, horns 1, see invisible, deformed body, mutation
resistance 1, poison resistance, slowness 2, Str +1, Dex -1
a: Spit Poison, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms,
Renounce Religion
You are on level 12 of the Dungeon.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.
You have visited 1 branch of the dungeon, and seen 12 of its levels.
You have visited 1 portal chamber: ossuary.
You have collected 1388 gold pieces.
You have spent 77 gold pieces at shops.
Inventory:
Hand weapons
f - an uncursed sling
s - an uncursed glowing elven short sword
w - the +1,+5 long sword of Causality {speed, rF+ rC+}
(You found it on level 5 of the Dungeon)
Attacks with this weapon take half as long, but cause slightly less damage.
It protects you from fire.
It protects you from cold.
K - an uncursed great mace
Missiles
l - 40 stones (quivered)
E - 33 sling bullets
Armour
i - a +0 golden helmet
p - an uncursed crystal plate armour
r - an uncursed glowing orcish shield
y - a +2 orcish robe
A - a +2 dwarven plate armour of poison resistance
H - an uncursed mottled dragon hide
T - a +0 troll hide
W - a +1 buckler (worn)
Magical devices
a - a wand of digging {zapped: 3}
b - a wand of magic darts {zapped: 1}
v - a wand of paralysis {zapped: 6}
I - a wand of confusion {zapped: 2}
J - a wand of cold {zapped: 2}
N - a wand of slowing {zapped: 1}
S - a wand of fire {zapped: 2}
U - a wand of fire
X - a wand of flame {zapped: 2}
Comestibles
c - 9 bread rations
o - a chunk of hippogriff flesh
u - 2 meat rations
C - 3 chokos
F - 40 strawberries
L - 11 grapes
M - 11 sultanas
Y - 11 pears
Scrolls
h - 2 scrolls of identify
j - 5 scrolls of remove curse
m - 2 scrolls of detect curse
t - a scroll of fog
x - 3 scrolls of recharging
D - 3 scrolls of enchant weapon I
G - a scroll of blinking
R - 2 scrolls of teleportation
Z - a scroll labeled BLANUT UMEKHUU
Jewellery
d - a +3 ring of protection (right hand)
k - an uncursed ring of fire
n - an uncursed amulet of rage
q - an uncursed amulet of stasis
O - an uncursed ring of sustain abilities
V - a +2 ring of evasion (left hand)
Potions
e - 2 potions of brilliance
g - 7 potions of curing
z - a potion of heal wounds
B - 2 potions of resistance
Skills:
+ Level 13.6 Fighting
+ Level 10.8 Long Blades
- Level 3.0 Axes
- Level 1.5 Armour
- Level 1.5 Dodging
- Level 9.1 Stealth
- Level 3.0 Traps & Doors
You have 10 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/27) Temple (0/1) D:6 Orc (0/4) D:8
Lair (0/8) D:10
Altars:
Fedhas
Makhleb
Vehumet
Shops:
D:10: *
Annotations
D:10 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
You cannot wear boots.
You can spit poison.
You can use your snake-like lower body to constrict enemies.
Your serpentine skin is tough (AC +3).
You have supernaturally acute eyesight.
Armour fits poorly on your strangely shaped body.
Your system is resistant to poisons.
You cover ground very slowly.
You have a pair of small horns on your head.
You are somewhat resistant to further mutation.
Your muscles are strong, but stiff (Str +1, Dex -1).
PS: Stupid oklob is blocking the entrance to Lair. I tried to make a trog bother and take him out, but just stepping into LOS to do a tell-attack dropped me 80% and I couldn't even get the (t) off. Any ideas how to burst it down? On the other hand, maybe it's doing me a favor, keeping me from getting myself killed by hydras.
PSS: Look at that fruit! Maybe I shoud dconvert to Fedhas, then the oklob wouldn't be a problem.