Dungeon Dilettante
Posts: 4
Joined: Sunday, 19th December 2010, 02:40
DDCK advice?
Any advice would be appreciated.
- Code:
Dungeon Crawl Stone Soup version 0.7.1-1-g7ce9b19 character file.
Meldo the Quickloader (Deep Dwarf Chaos Knight) Turns: 13373, Time: 01:25:49
HP 39/91 (92) AC 15 Str 18 Exp: 11/19858 (100), need: 226
MP 14/14 EV 13 Int 13 God: Makhleb [******]
Gold 412 SH 0 Dex 15 Spells: 0 memorised, 12 levels left
Res.Fire : . . . See Invis. : . a - +3,+7 falchion of Brutal Revenge {freeze,
Res.Cold : + + . Warding : . q - +3 ice dragon armour
Life Prot.: + . . Conserve : . (no shield)
Res.Poison: + Res.Corr. : . (no helmet)
Res.Elec. : . Clarity : . (no cloak)
Spirit.Shd: . Stasis : . (no gloves)
Sust.Abil.: . . Rnd.Telep. : . (no boots)
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . m - ring of protection from fire
Saprovore : . . . Ctrl.Flight: . J - +2 ring of strength
@: burdened, non-regenerating, slow, quite resistant to hostile enchantments, extremely unstealthy
A: sense surroundings 2, slow healing 3, Str +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb,
Renounce Religion, Evoke Levitation
You are on level 2 of the Lair of Beasts.
You worship Makhleb.
Makhleb is exalted by your worship.
You are encumbered.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have collected 684 gold pieces.
You have spent 292 gold pieces at shops.
Inventory:
Hand weapons
a - the +3,+7 falchion of Brutal Revenge (weapon) {freeze, +Lev rPois rN+ EV+3 Int-1}
(You found it on level 8 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It affects your evasion (+3).
It affects your intelligence (-1).
It protects you from poison.
It protects you from negative energy.
It lets you levitate.
b - a +1,+1 dwarven crossbow
s - a +2,+3 hand axe of chopping
y - a +2,+3 dwarven hand axe (quivered)
D - the +0,+2 trident "Ceobb" {freeze, rElec}
(You found it on level 9 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It insulates you from electricity.
Missiles
h - 58 +0 bolts
r - 27 +2 dwarven bolts
u - 19 elven darts
O - 45 +3 bolts
R - 23 +4 bolts
W - 6 poisoned bolts
Y - 19 silver bolts
Armour
q - a +3 ice dragon armour (worn)
Magical devices
e - a wand of healing (3)
f - a wand of frost {zapped: 1}
p - a long wooden wand
w - an iron wand {zapped: 6} {tried by monster}
z - a wand of enslavement
B - a wand of fire {zapped: 1}
E - a bone wand
H - a wand of flame {zapped: 1}
P - a tapered glass wand
V - a short bronze wand
Comestibles
v - 5 meat rations
N - 5 bread rations
Scrolls
d - 3 scrolls labeled DUGOCH SUWONGITY {tried}
g - 2 scrolls of blinking
j - 19 scrolls of remove curse
k - 5 scrolls of identify
l - 5 scrolls of teleportation
t - a scroll labeled TWYT MUNEMMOKO
A - a scroll labeled WAIQUS DILAUN
I - a scroll labeled PHOEFE QUOXUN
L - a scroll of detect curse
M - 2 scrolls labeled GYMMIKLIAMO
Jewellery
m - a ring of protection from fire (right hand)
o - an uncursed ring of life protection
J - a +2 ring of strength (left hand)
Potions
c - 2 potions of healing
i - a potion of heal wounds
n - a potion of speed
x - a potion of magic
C - an inky potion
F - a murky silvery potion
G - 3 potions of restore abilities
K - 2 emulsified red potions
Q - a smoky white potion
S - 5 potions of levitation
U - 2 yellow potions
X - a fuming silvery potion
You have 100 experience left.
Skills:
+ Level 6 Fighting
+ Level 7 Long Blades
- Level 9 Axes
+ Level 12 Crossbows
- Level 4 Throwing
+ Level 8 Armour
+ Level 7 Dodging
- Level 3 Stealth
+ Level 2 Traps & Doors
+ Level 1 Spellcasting
+ Level 2 Invocations
You have 12 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/27) Temple (0/1) D:6 Orc (0/4) D:9
Lair (5/8) D:10 Shoals (1/5) Lair:3
Swamp: Lair:2-5 Snake: Lair:3-6
Altars:
Elyvilon
Shops:
D:7: (
Portals:
Glowing drain: D:6
Annotations
D:6 exclusions: 58 flame clouds and steam cloud
D:8 exclusion: 5 flame clouds
Innate Abilities, Weirdness & Mutations
You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map the area around you.
You do not heal naturally.
Your muscles are strong (Str +1).