How helpful are macros to you?


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Mines Malingerer

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Joined: Friday, 17th December 2010, 15:58

Post Friday, 28th January 2011, 15:09

How helpful are macros to you?

i recently just realized that although macros could potentially be exceedingly useful, I'm just not very imaginative on where they could help. the only really helpful ones I've thought up on my lonesome is a spell quickbar(f1-f4 being Za-Zd for one-button zapping of four spells i use most often on a given character) and a fountain-draining macro of / being qy so i can stand on a fountain and hold / until i have drunk it dry. I'm sure there must be loads of helpful things they can do, but I just haven't noticed what they might be.

so: how useful are macros to YOU? what kind of macros do you use, and why?
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Dungeon Master

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Location: France

Post Friday, 28th January 2011, 15:19

Re: How helpful are macros to you?

marikvulpina wrote:a fountain-draining macro of / being qy so i can stand on a fountain and hold / until

Some random monster comes and kill you before you have the time to release the key. Never hold down a key. And fountain quaffing don't provide nutrition in trunk anyway.
I use macros mostly for spells, but sometimes also for abilities, depending on character type and god. Transmuters will often have an untransform macro, as well as an unwield one. I also like to macro space to cast spell x which I need to victory dance.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

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marikvulpina

Vaults Vanquisher

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Joined: Friday, 31st December 2010, 06:38

Post Friday, 28th January 2011, 15:20

Re: How helpful are macros to you?

I use za(space) to cast magic dart or whatever other spammable pellet spell I have, aa(space) if I worship Makhleb, and macro them to tab. If I'm victory-dancing spells, I'll macro 1, 2, or 3 to be ZcL(space) so it'll cast conjure flame or mephitic cloud as I hold down that button till the experience pool drains away.

When I wanna drain a fountain I hit keypad zero, then tell it to do qy fifty times.
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Blades Runner

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Joined: Thursday, 23rd December 2010, 19:17

Post Saturday, 29th January 2011, 19:17

Re: How helpful are macros to you?

Macro'ed to Bacspace - cey
So when I'm hungry I just stand over the body and hit one button to butcher and eat it.

For ranged characters - macro on "0" - "ff" to shoot with less keystrokes.

Vaults Vanquisher

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Post Saturday, 29th January 2011, 19:27

Re: How helpful are macros to you?

What if the butchery gives you more than one chunk of meat?
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Blades Runner

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Joined: Thursday, 23rd December 2010, 19:17

Post Saturday, 29th January 2011, 19:40

Re: How helpful are macros to you?

szanth wrote:What if the butchery gives you more than one chunk of meat?


It just ends up in my inventory.

Occasionally, when I play Troll, Kobold or have gourmand I redefine macro to "ceycey" so I eat two chunks if there any and only one if there not.
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Lair Larrikin

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Joined: Friday, 17th December 2010, 03:05

Post Sunday, 30th January 2011, 17:33

Re: How helpful are macros to you?

I most often play berserkers or hunters, and I have a keyboard with macro keys, so I have one for ff (quick shoot), one for p (closer to the keypad) and one for keyboard-5 (again, closer to the keypad). I think I'll add that cey one, though. Very useful.

gb

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Halls Hopper

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Joined: Friday, 17th December 2010, 22:50

Post Monday, 31st January 2011, 00:57

Re: How helpful are macros to you?

you can also change these in init.txt:

  Code:
easy_eat_chunks        = true
easy_eat_gourmand      = true
easy_eat_contaminated  = true


easy_eat_chunks
If this is set to true then when using the (e)at command, the
game will automatically determine the oldest chunk that is safe
to eat, and eat it without prompting.
If prefer_safe_chunks is set to false you will be prompted if
the oldest chunk happens to be contaminated, and you will always
be prompted for harmful chunks.
Note that this option is ignored for each of the undead species.

easy_eat_gourmand
If both this and easy_eat_chunks are true, and you're wearing an
amulet of the Gourmand, then religion-safe contaminated chunks will
be eaten without prompting. If prefer_safe_chunks is true then this
will only be done if you have no safe chunks to eat, but if it's
false then you'll auto-eat older contaminated chunks before fresher
safe chunks.

easy_eat_contaminated
Like easy_eat_gourmand, but always in effect, not just when you're
wearing an amulet of the Gourmand.

Dungeon Master

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Joined: Wednesday, 22nd December 2010, 10:12

Post Monday, 31st January 2011, 03:04

Re: How helpful are macros to you?

I play a lot of casters, so I use macros a lot. F1 F2 and F3 are all macroed to za. zb. and zc. respectively. Usually I only need those three, but I'll add more if I need them. I also have a macro for autofight that I use a lot.

Sometimes I will macro spells that I cast frequently, eg rMsl and swiftness, or items that I use a lot like a crystal ball of energy, but usually I will just remap their letter to something convenient (a habit I got from nethack). Thus, swiftness often gets mapped to z, so to cast it all I have to do is hit zz. Other frequently used spells get letters x,c,a,s, whatever is close to z (a and c less likely if I'm using conj spells a lot). Crystal ball of energy gets V, so I can hit VV to use it. And so on. It takes one more keystroke to do this, but has the advantage of not requiring the new key mappings.

I also make a lot of use of the ` (repeat command) feature, usually for victory dancing. This isn't quite a macro, but it behaves kind of like a temporary one.
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Dungeon Master

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Location: France

Post Monday, 31st January 2011, 11:39

Re: How helpful are macros to you?

evilmike wrote:I also have a macro for autofight that I use a lot.

How do you macro autofight?
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

Dungeon Master

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Joined: Thursday, 16th December 2010, 21:54

Post Monday, 31st January 2011, 12:44

Re: How helpful are macros to you?

Include autofight.lua in your RC, then macro a key to ===hit_closest.

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Dungeon Master

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Joined: Saturday, 18th December 2010, 10:26

Location: Germany

Post Monday, 31st January 2011, 15:51

Re: How helpful are macros to you?

MarvintheParanoidAndroid wrote:Include autofight.lua in your RC, then macro a key to ===hit_closest.


In trunk, you can alternatively bind a key to CMD_AUTOFIGHT: bindkey = [key] CMD_AUTOFIGHT.
(I couldn't decide which key to assign to this command, so I left it out.)

If you're playing Tiles, autofight is already included in the command tab.
Please report bugs to Crawl's bug tracker, and leave feedback on the development wiki. Thank you!

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evktalo
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Snake Sneak

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Joined: Tuesday, 11th January 2011, 20:02

Post Monday, 31st January 2011, 20:35

Re: How helpful are macros to you?

I have made macros to swap equipment quickly. Most games I don't bother. It is almost always to put on jewelry to get RN+++ when I see a shadow dragon or something and then switch back without having to remember which slot each thing is in.

Mines Malingerer

Posts: 41

Joined: Friday, 31st December 2010, 23:19

Post Thursday, 3rd February 2011, 20:26

Re: How helpful are macros to you?

gb wrote:you can also change these in init.txt:

  Code:
easy_eat_chunks        = true
easy_eat_gourmand      = true
easy_eat_contaminated  = true
How do I do this? Where do I find "init.txt"? I'm in tiles for OSX.

gb

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Halls Hopper

Posts: 69

Joined: Friday, 17th December 2010, 22:50

Post Friday, 4th February 2011, 08:13

Re: How helpful are macros to you?

styrix wrote:How do I do this? Where do I find "init.txt"? I'm in tiles for OSX.


right click on the icon and choose "Open Package Contents" or something like that.
root around in there (settings?) and you should find it

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