Jenx wrote:Well with 1) and 3) couldn't you then just make a Conjurer and a Transmuter instead of going at it at this roundabout way?
lol, no kidding.
For #2, just make a Crusader or Reaver. Crusader starts with better brands than the lame poison one or you get nice defense spells for an Ice Reaver. Picking a casting background and not going a heavy casting route is just kind of gimping your character when other backgrounds do exactly what you want from the get go.
dpeg wrote:I like VM because it makes for a relaxed early game, and you're so flexible: I'll decide on what (other) school to focus on when I've found some spellbook(s). (I almost never follow Sif. Or Vehumet.) For example, I believe that DrVM makes a great combination: you can train casting all the time, while being flexible until you reveal the colour.
That's usually what I do as well. Ice magic is, IMO, the worst choice to combine with poison on any character. Yeah, there are some synergies there but most enemies that resist poison also resist ice, making for some icky situations.
I have around 10 wins or more now with VM of different flavors. My favorite up to now is definitely my SPVm who specialized in poison, conjurations (Iskenderun's Mystic Blast), and necromancy (mostly for dispel undead and regeneration). With conjurations and necromancy you can deal with anything that poison can't.
Arsenal FC...I'm a gooner.