Lair Larrikin
Posts: 18
Joined: Tuesday, 21st February 2012, 13:04
Advice please: Icy stuff on Swamp:5
I've not encountered freezing vapour before and don't have any cold resistance yet so I'm nervous about charging in. How dangerous is this likely to be? Should I go and get cold resistance before proceeding? (There is a robe with cold resistance in a shop somewhere but I'm nervous about taking off my plate mail).
Character is below in case it's useful. Any advice would be great.
- Code:
Dungeon Crawl Stone Soup version 0.10.0 character file.
Zeal the Executioner (Minotaur Fighter) Turns: 44196, Time: 06:35:37
HP 149/149 AC 42 Str 29 XL: 16 Next: 0%
MP 22/22 EV 15 Int 8 God: Okawaru [*****.]
Gold 1436 SH 0 Dex 11 Spells: 3 memorised, 10 levels left
Res.Fire : + + . See Invis. : + a - +5,+3 executioner's axe (elec) {god gift}
Res.Cold : . . . Warding : + . e - +10 plate armour of the Kettle-Drum {god g
Life Prot.: + . . Conserve : . (no shield)
Res.Acid. : . . . Res.Corr. : . C - +3 crown of Dyrovepreva {god gift, Hunger
Res.Poison: + Clarity : . q - +3 cloak of Flash {+Lev EV+4}
Res.Elec. : + Spirit.Shd : . s - +2 pair of gauntlets {Str+3} (curse)
Sust.Abil.: + . Stasis : . (no boots)
Res.Mut. : . Ctrl.Telep.: . N - brooch of Shielding {Ward AC+4 EV+4}
Res.Rott. : . Levitation : . E - ring of poison resistance
Saprovore : . . . Ctrl.Flight: . G - ring of sustain abilities
@: somewhat resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2
a: Heroism, Finesse, Renounce Religion, Evoke Levitation
You are on level 5 of the Swamp.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.
You have visited 5 branches of the dungeon, and seen 33 of its levels.
You have visited 1 Labyrinth.
You have collected 2974 gold pieces.
You have spent 1558 gold pieces at shops.
Inventory:
Hand weapons
a - a +5,+3 executioner's axe of electrocution (weapon) {god gift}
b - a cursed short sword of flaming
r - a +2,+6 dwarven battleaxe of chopping
t - a cursed bloodstained dagger (quivered)
W - the cursed battleaxe of the Last Blessings {god gift, chop, +Rage rN+}
(Okawaru gifted it to you on level 14 of the Dungeon)
It inflicts extra damage upon your enemies.
It protects you from negative energy.
It lets you go berserk.
It has a curse placed upon it.
Armour
e - the cursed +10 plate armour of the Kettle-Drum (worn) {god gift, rF++}
(Okawaru gifted it to you on level 4 of the Orcish Mines)
It greatly protects you from fire.
It has a curse placed upon it.
q - the +3 cloak of Flash (worn) {+Lev EV+4}
(You found it in a Labyrinth)
It affects your evasion (+4).
It lets you levitate.
s - a cursed +2 pair of gauntlets of strength (worn)
C - the +3 crown of Dyrovepreva (worn) {god gift, Hunger rElec Int+2 SInv}
(Okawaru gifted it to you on level 3 of the Lair of Beasts)
It affects your intelligence (+2).
It insulates you from electricity.
It enhances your eyesight.
It speeds your metabolism.
R - a +1 pair of elven gloves of dexterity {god gift}
Magical devices
c - a wand of hasting (4)
g - a wand of fireball {zapped: 1}
j - a wand of polymorph other (8)
l - a wand of slowing {zapped: 1}
u - a wand of cold
B - a twisted wooden wand {zapped: 1} {tried}
D - a wand of disintegration {zapped: 1}
H - a wand of fire {zapped: 1}
K - a wand of polymorph other
Q - a wooden wand {zapped: 1} {tried}
S - a wand of fire {zapped: 1}
X - a wand of slowing
Z - a wand of disintegration {zapped: 4}
Comestibles
v - 4 honeycombs
w - a royal jelly
Scrolls
d - 2 scrolls of identify
h - a scroll of detect curse
i - 2 scrolls of magic mapping
o - 6 scrolls of enchant armour
x - a scroll labeled SCHICV FRO LIX
y - 3 scrolls of remove curse
A - 7 scrolls of teleportation
T - 5 scrolls of blinking
Jewellery
f - an uncursed amulet of clarity
n - an uncursed amulet of resist mutation
E - a ring of poison resistance (right hand)
G - a ring of sustain abilities (left hand)
N - the brooch of Shielding (around neck) {Ward AC+4 EV+4}
(You found it on level 6 of the Dungeon)
[amulet of warding]
It affects your AC (+4).
It affects your evasion (+4).
Back in the good old days, every adventurer had one of these handy devices.
That, and a pony.
Y - an uncursed ring of protection from fire
Potions
k - 3 potions of restore abilities
m - a gluggy white potion
p - 2 potions of invisibility
z - a metallic blue potion
F - 3 potions of speed
I - 3 potions of heal wounds
J - 4 potions of curing
M - 2 potions of might
P - a potion of agility
V - 3 potions of berserk rage
Skills:
+ Level 17.8 Fighting
* Level 23.7 Axes
+ Level 16.4 Armour
- Level 1.9 Dodging
- Level 1.0 Stealth
- Level 0.7 Stabbing
- Level 3.7 Shields
* Level 7.5 Traps & Doors
+ Level 2.3 Unarmed Combat
+ Level 8.2 Invocations
- Level 2.3 Evocations
You have 10 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Summon Small Mammals Summ #.... 100% 1 Choko
b - Fulsome Distillation Trmt/Necr N/A 100% 1 Choko
c - Mephitic Cloud Pois/Air/Conj #........ 100% 3 Honeycomb
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/27) Temple (1/1) D:6 Orc (4/4) D:10
Elf (0/5) Orc:4 Lair (8/8) D:9 Swamp (5/5) Lair:2
Shoals (0/5) Lair:3 Slime (0/6) Lair:7
Vault: D:14-19
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva
Shops:
D:5: ! D:8: %%* D:12: % Orc:4: !!/[
Portals:
Hell: Lair:8
Annotations
D:3 sewers
D:5 sandy tomb
D:8 shops
Lair:2 stash, 1 exclusion
Swamp:4 remember axe is cursed!
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.