Snake Sneak
Posts: 103
Joined: Saturday, 18th December 2010, 12:13
Location: Ukraine
Deep elf fighter
- Code:
HP 46/46 AC 14 Str 12 Exp: 8/2296 (0), need: 475
MP 17/17 EV 8 Int 17 God:
Gold 316 SH 18 Dex 14 Spells: 0 memorised, 9 levels left
Res.Fire : + . . See Invis. : . R - +0,+3 dwarf dagger (venom)
Res.Cold : . . . Warding : + J - +3 ring mail {rF+}
Life Prot.: + . . Conserve : . c - +0 elf shield
Res.Acid. : . . . Res.Corr. : . N - +0 helmet
Res.Poison: . Clarity : . (no cloak)
Res.Elec. : . Spirit.Shd : . L - +0 pair of gloves
Sust.Abil.: + . Stasis : . y - +3 pair of boots of the Zebra {Str-3 Int+3
Res.Mut. : . Ctrl.Telep.: . O - amulet of warding
Res.Rott. : . Levitation : . (no ring)
Saprovore : . . . Ctrl.Flight: . C - ring of sustain abilities
@: somewhat resistant to hostile enchantments, unstealthy
A: no striking features
a: no special abilities
You are in the Ecumenical Temple.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 8 of its levels.
You have visited 1 portal chamber: sewer.
You have collected 296 gold pieces.
Inventory:
Hand weapons
n - an uncursed glowing orcish dagger
A - an uncursed runed elven dagger
R - a +0,+3 dwarven dagger of venom (weapon)
X - an uncursed falchion of slicing
Missiles
k - 56 +0 stones
r - 41 +0 darts (quivered)
t - 25 poisoned needles
z - 8 +0 darts of dispersal
D - 5 +0 javelins
M - 18 poisoned needles
Q - 3 poisoned +0 javelins
Armour
c - a +0 elven shield (worn)
v - a +0 pair of dwarven boots
y - the +3 pair of boots of the Zebra (worn) {Str-3 Int+3}
(You found it on level 6 of the Dungeon)
It affects your strength (-3).
It affects your intelligence (+3).
J - a +3 ring mail of fire resistance (worn)
L - a +0 pair of gloves (worn)
N - a +0 helmet (worn)
S - a +2 elven robe of positive energy
Magical devices
b - a short glass wand {zapped: 4} {tried}
H - a forked fluorescent wand
U - a wand of frost {zapped: 1}
Y - a wand of hasting {zapped: 1}
Comestibles
d - a bread ration
V - 2 chunks of giant eyeball flesh
Scrolls
h - a scroll of remove curse
j - 4 scrolls of teleportation
l - 2 scrolls labeled QAESSA CLAIR
o - a scroll of fog
p - 2 scrolls of identify
s - a scroll labeled ISIXZU SMUSAASU
u - a scroll of blinking
x - 4 scrolls labeled FAM LIAJIATE
Jewellery
C - a ring of sustain abilities (left hand)
F - a cursed ring of teleportation
O - an amulet of warding (around neck)
Potions
e - 2 smoky inky potions
m - a pink potion
q - a murky blue potion
w - a potion of resistance
B - a fuming yellow potion
G - a potion of heal wounds
I - 2 fizzy brown potions
K - 3 potions of healing
P - a cyan potion
Books
T - a book of Power
Spells Type Level
Teleport Other Translocation 3
Animate Dead Necromancy 4
Iskenderun's Mystic Blast Conjuration 4
Venom Bolt Conjuration/Poison 5
Poisonous Cloud Conjuration/Poison/Air 5
Iron Shot Conjuration/Earth 6
Invisibility Hexes/Charms 6
Mass Confusion Hexes 6
You have 0 experience left.
Skills:
+ Level 3 Fighting
- Level 3 Short Blades
- Level 6 Throwing
+ Level 4 Armour
+ Level 5 Dodging
- Level 2 Stealth
+ Level 4 Shields
- Level 1 Traps & Doors
+ Level 1 Spellcasting
You have 9 spell levels left.
You don't know any spells.
One of my ! characters, found a good ring mail, 5 poisoned javelins , dagger of Venom, 15 darts of dispersal so reaching the temple wasn't hard. Now I can't decide what route to take, have several plans
1) Go armored necro route via Kiku
2) Okwaru, switch to long blades, spam might, enjoy gifts, hope for the book of war chants
3) Makhleb, HP for killing is a good thing for DE, servants against everything to powerful