Tomb Titivator
Posts: 857
Joined: Monday, 31st January 2011, 23:19
canceling auto explore
https://github.com/elliptic/qw
Is there a way to cancel exploration and traveling with LUA, as if you pressed a key? Ultimately, the goal is to use runrest_ignore_monster to ignore all monsters, then use my own checks in LUA for when to stop exploration or travel.
Note that I see there is a you.stop_activity(), and a crawl.delay(x). However, I can't get these to work to stop after one step.
Any suggestions?
Alternatively, if the explore and travel functions are in LUA, I could copy them and make the modifications I need, using that instead of the built in ones.