Zot Zealot
Posts: 1004
Joined: Thursday, 16th August 2018, 21:19
Is there a way to prioritise the quiver over auto-attack?
Playing with a Palentonga, I'd like TAB to attempt the quivered action (rolling charge) and only attack an adjacent enemy if there are no valid targets for rolling charge.
Currently with the option autofight_throw = true, I'll autoattack an adjacent enemy if there is one and attempt to rolling charge otherwise (and walk towards my enemies if everyone is out of reach). So that's almost what I want.
It's a reckless way to play, but it's fun
Currently with the option autofight_throw = true, I'll autoattack an adjacent enemy if there is one and attempt to rolling charge otherwise (and walk towards my enemies if everyone is out of reach). So that's almost what I want.
It's a reckless way to play, but it's fun
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- andrew, nago