Noob question re:Skills


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Crypt Cleanser

Posts: 766

Joined: Wednesday, 19th June 2013, 09:31

Post Wednesday, 15th January 2020, 13:10

Noob question re:Skills

Quick and nooby question.

Do skills count if they aren't trained to the full number?

E.g is 10.1 in spellcasting better than 10? Or do you need 11 to see any benefit?

Does this apply to all skills?

Swamp Slogger

Posts: 173

Joined: Monday, 2nd July 2018, 16:47

Location: United States

Post Wednesday, 15th January 2020, 15:19

Re: Noob question re:Skills

Yes, they count, and yes this is true for all skills.

For this message the author stormdragon has received thanks:
delarado
User avatar

Dis Charger

Posts: 1936

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Wednesday, 15th January 2020, 15:37

Re: Noob question re:Skills

It's true but for some skills you have real thresholds.

For example, every 0,5 level of spellcasting will give you one spell slot. Or for weapon skills, every round 2 levels will give you -0.1 mindelay (up to weapon mindelay)
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

For this message the author mopl has received thanks:
delarado

Zot Zealot

Posts: 971

Joined: Tuesday, 4th January 2011, 15:03

Post Wednesday, 15th January 2020, 15:41

Re: Noob question re:Skills

I think your weapon speed example is not correct. When your attack speed is not rounded for your skill level, the attack speed seems to be randomized for every attack according to your skill - higher skill means higher chance for a lower speed.

You do not get an extra max mana point 20% of the time though.

For this message the author sanka has received thanks: 2
delarado, mopl

Blades Runner

Posts: 546

Joined: Tuesday, 11th December 2018, 19:14

Post Wednesday, 15th January 2020, 18:03

Re: Noob question re:Skills

^ same goes for AC, training armor/dodging skill has some break points/jumps as it does not appear the game uses fractional AC or EV.

For this message the author TheMeInTeam has received thanks:
delarado

Zot Zealot

Posts: 971

Joined: Tuesday, 4th January 2011, 15:03

Post Thursday, 16th January 2020, 19:45

Re: Noob question re:Skills

But for AC/EV the breakpoints are more often not at integer values.

Return to Dungeon Crawling Advice

Who is online

Users browsing this forum: TheMeInTeam and 4 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.