Zot Zealot
Posts: 1004
Joined: Thursday, 16th August 2018, 21:19
Should a wizard with beserkitis use a demonwhip^elec on D:9?
There's actually more to it, because I'm playing a bcrawl Djinn. They have beserkitis 2 (which makes swinging a whip a bit risky) but compensate that by having a guaranteed period of brilliance after berserk rage ends (and never passing out). They also have Wild Magic 3, which was my reason for maximising Int and minimising ER (basically doing everything in my power to minimise the spell fail rates).
Character dump below for more details:
- Code:
Dungeon Crawl Stone Soup version bcrawl-1.14 (webtiles) character file.
petercordia2 the Thaumaturge (Djinni Wizard) Turns: 11843, Time: 01:11:38
Health: 83/83 AC: 10 Str: 9 XL: 10 Next: 91%
Magic: 26/26 EV: 14 Int: 25 God: Sif Muna [***...]
Gold: 686 SH: 6 Dex: 9 Spells: 11/34 levels left
rFire . . . SeeInvis . a - +2 demon whip (elec)
rCold . . . Gourm . u - +2 buckler
rNeg . . . Faith . V - +0 steam dragon scales
rPois . Spirit . w - +1 helmet
rElec . Reflect . Y - +1 cloak
rCorr . Harm . d - +0 pair of gloves (curse)
MR ++... Rnd*Rage + (boots unavailable)
Stlth ++++...... D - amulet of inaccuracy (curse)
HPRegen 0.23/turn Q - ring of protection from magic
MPRegen 0.20/turn K - ring of stealth
@: flying, divine energy
A: never pass out, berserk 2, blink, blurry vision 2, wild magic 3, MP-powered
wands, floating
a: Blink, Stop Divine Energy, Channel Magic, Renounce Religion
You are on level 9 of the Dungeon.
You worship Sif Muna.
Sif Muna is most pleased with you.
You are not hungry.
You have visited 1 branch of the dungeon, and seen 9 of its levels.
You have also visited: Sewer.
You have collected 686 gold pieces.
Inventory:
Hand Weapons
a - a +2 demon whip of electrocution (weapon)
b - a +0 hunting sling
k - a +3 trident of protection
o - a +1 falchion of electrocution
S - a +2 dagger of venom
X - a bloodstained mace {vamp}
Missiles
e - 1940 arrows
g - 1249 stones (quivered)
h - 333 bolts
i - 2 throwing nets {!f}
m - 140 poisoned needles
n - 516 sling bullets
Armour
d - a cursed +0 pair of gloves (worn)
u - a +2 buckler (worn)
w - a +1 helmet (worn)
T - a +0 robe of fire resistance
V - +0 steam dragon scales (worn)
Y - a +1 cloak (worn)
Jewellery
s - an uncursed ring of resist corrosion
D - a cursed amulet of inaccuracy (around neck)
K - a ring of stealth (right hand)
N - an uncursed ring of stealth
Q - a ring of protection from magic (left hand)
Wands
J - a wand of clouds (3)
P - a wand of disintegration (9)
Scrolls
c - a scroll of noise
j - 2 scrolls of remove curse
p - 3 scrolls of enchant weapon
q - 7 scrolls of teleportation
x - 3 scrolls of magic mapping
y - a scroll labeled JODAQI ILITZYZ
B - a scroll labeled FEMECS AXZINWE
C - 2 scrolls labeled UXTIVE SIERA
E - a scroll of amnesia
L - a scroll labeled NIYROL GOVAE
U - a scroll labeled JYGGOU NESMAUL
Potions
l - 3 potions of might
z - 6 bubbling cyan potions
A - an inky potion
F - a fuming golden potion
H - 3 potions of haste
I - 2 potions of agility
M - 2 potions of lignification
O - a dark potion
W - 2 potions of curing
Z - 2 bubbling white potions
Comestibles
f - 23 rations {!d}
Skills:
+ Level 6.1 Fighting
+ Level 0.0 Armour
+ Level 6.0 Dodging
+ Level 1.5 Stealth
- Level 4.2 Shields
* Level 12.6 Spellcasting
- Level 4.0 Conjurations
+ Level 6.6 Summonings
Level 1.7 Translocations
- Level 3.0 Fire Magic
* Level 7.0 Air Magic
- Level 2.0 Poison Magic
You have 11 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Airstrike Air #######... 10% 4 None
b - Summon Butterflies Summ #######. 3% 1 None
c - Call Imp Summ #######. 4% 2 None
d - Conjure Flame Conj/Fire ######.. 12% 3 None
e - Mephitic Cloud Conj/Pois/Air ######.. 10% 3 None
f - Summon Lightning Spi Summ/Air #######. 21% 5 ###....
h - Magic Dart Conj #### 5% 1 None
l - Swiftness Chrm/Air ######.. 8% 2 None
p - Passwall Tmut/Erth ####.... 19% 2 None
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Shock Conj/Air ##### 4% 1 None
Static Discharge Air #######. 5% 3 None
Blink Tloc N/A 12% 2 None
Slow Hex ####.... 14% 1 None
Lightning Bolt Conj/Air ######.... 30% 5 ###....
Yara's Violent Unravell Hex/Tmut ####...... 63% 4 None
Malign Gateway Summ/Tloc ######.... 100% 7 ######.
Summon Horrible Things Summ #######... 100% 8 #######
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/12) Temple (0/1) D:5 Lair (0/6) D:8
Orc: D:8-11
Altars:
Dithmenos
Okawaru
Ru
Sif Muna
Annotations:
D:3 2 transporters, cirnu's ghost, weakling VSCK
Innate Abilities, Weirdness & Mutations
You never pass out after going berserk.
You often lose your temper in combat.
You can translocate small distances at will.
Scrolls take you longer to read.
Your spells are much harder to cast, but much more powerful.
You expend magic power (3 MP) to strengthen your wands.
Your body floats in the air.
Message History
There is a stone staircase leading up here.
You see here a glowing demon whip.
o - a glowing demon whip
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
Your +1 falchion of electrocution stops crackling.
You hear the crackle of electricity.
o - a +2 demon whip of electrocution (weapon)
There is a stone staircase leading up here.
Adjust to which letter? (? for menu, Esc to quit)
a - a +2 demon whip of electrocution (weapon)
o - a +1 falchion of electrocution
Okay, then.
Unknown command.
Unknown command.
Okay, then.
Unknown command.
Okay, then.
Unknown command.
Okay, then.
Unknown command.
.............#
.............####
.###+##..........
#......###
##.##......#
...........^#
#######.....#
+.....#
#....@#
#.#+#....#
#.# #+##+#
#.#
#.
There are no monsters in sight!
Vanquished Creatures
An unseen horror (D:8)
An elephant (D:7)
A jumping spider (shapeshifter) (D:8)
Prince Ribbit (D:5)
4 hippogriffs
Sigmund (D:4)
A yak (D:7)
A human (D:7)
3 hogs (D:7)
A basilisk (D:7)
A steam dragon (D:6)
A hungry ghost (D:7)
2 orc warriors
Purgy (Sewer)
An eye of draining (D:8)
A sky beast (D:6)
2 ice beasts
4 ogres
A necrophage (D:7)
A phantom (D:5)
3 centaurs
A crocodile (D:8)
2 bullfrogs
A gnoll sergeant (D:7)
3 scorpions
6 killer bees
A wight (D:6)
3 howler monkeys
A crimson imp (D:8)
7 hounds
Crazy Yiuf (D:6)
A jelly (D:6)
2 orc priests
3 bullfrog skeletons
An iguana (D:4)
5 orc wizards
7 worker ants
A hound zombie (D:5)
2 worker ant zombies (D:5)
4 gnolls
10 adders
2 shadow imps
An ooze (D:1)
An adder zombie (D:6)
2 adder skeletons
2 worms (D:2)
4 dart slugs
3 leopard geckos
25 orcs
3 ball pythons
A giant cockroach (D:3)
5 goblins
11 hobgoblins
3 jackals (D:2)
10 kobolds
4 quokkas
9 bats
8 frilled lizards
2 quokka skeletons
6 rats
197 creatures vanquished.
Vanquished Creatures (collateral kills)
A two-headed ogre (D:8)
An ugly thing (D:6)
A phantom (D:6)
4 wights (D:6)
An adder (D:3)
A shadow imp (D:6)
2 worms
3 orcs (D:3)
A quokka (D:4)
15 creatures vanquished.
Grand Total: 212 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | petercordia2 the Djinni Wizard began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5
303 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7
307 | D:1 | Learned a level 2 spell: Blink
320 | D:1 | Learned a level 2 spell: Call Imp
638 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9
643 | D:1 | Learned a level 3 spell: Conjure Flame
647 | D:1 | Learned a level 3 spell: Mephitic Cloud
1717 | D:2 | Gained mutation: Your spells are harder to cast, but more
| powerful. [Djinni growth]
1717 | D:2 | Gained mutation: You can translocate small distances at
| will. [Djinni growth]
1717 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/10
2087 | D:2 | Found a faded altar of an unknown god.
2177 | D:3 | Reached skill level 5 in Spellcasting
2318 | D:3 | Reached skill level 1 in Fire Magic
2318 | D:3 | Reached skill level 1 in Air Magic
2365 | D:3 | Reached XP level 5. HP: 17/38 MP: 2/12
2372 | D:3 | Reached skill level 1 in Poison Magic
2547 | D:3 | Found a glowing drain.
2566 | Sewer | Entered a sewer
2732 | Sewer | Noticed Purgy
2757 | Sewer | Killed Purgy
2757 | Sewer | Reached XP level 6. HP: 45/45 MP: 10/14
3264 | D:3 | Found a shadowy altar of Dithmenos.
3296 | D:3 | Reached skill level 6 in Spellcasting
3338 | D:3 | Found a transporter.
3345 | D:3 | Noticed cirnu's ghost (weakling VSCK)
3356 | D:3 | Found a transporter.
3873 | D:4 | Reached skill level 1 in Shields
4001 | D:4 | Found a shimmering blue altar of Sif Muna.
4037 | D:4 | Became a worshipper of Sif Muna the Loreminder
4111 | D:4 | Noticed Sigmund
4125 | D:4 | Killed Sigmund
4125 | D:4 | Reached XP level 7. HP: 50/50 MP: 4/17
4248 | D:4 | Reached skill level 7 in Spellcasting
4516 | D:5 | Entered Level 5 of the Dungeon
4894 | D:5 | Noticed a hippogriff
5049 | D:5 | Killed a hippogriff
5158 | D:5 | Gained mutation: Your spells are much harder to cast, but
| much more powerful. [Djinni growth]
5158 | D:5 | Reached XP level 8. HP: 42/57 MP: 10/19
5314 | D:5 | Reached * piety under Sif Muna
5314 | D:5 | Reached skill level 1 in Fighting
5314 | D:5 | Reached skill level 8 in Spellcasting
6229 | D:5 | Found a staircase to the Ecumenical Temple.
6229 | D:5 | Noticed Prince Ribbit
6239 | D:5 | Reached skill level 9 in Spellcasting
6241 | D:5 | Killed Prince Ribbit
6757 | D:6 | Reached ** piety under Sif Muna
6878 | D:6 | Identified Sif Muna's Papyrus of Mutagenic Creation (Sif
| Muna gifted it to you on level 6 of the Dungeon)
6878 | D:6 | Received a gift from Sif Muna
6882 | D:6 | Learned a level 1 spell: Summon Butterflies
6888 | D:6 | Learned a level 5 spell: Summon Lightning Spire
6891 | D:6 | Learned a level 2 spell: Passwall
6969 | D:6 | Reached skill level 10 in Spellcasting
6969 | D:6 | Reached XP level 9. HP: 70/70 MP: 13/23
8033 | D:6 | Got a bloodstained mace
8035 | D:6 | Found a runed door.
8040 | D:6 | Noticed Crazy Yiuf
8046 | D:6 | Killed Crazy Yiuf
8188 | D:6 | Noticed a cyan ugly thing
8226 | D:6 | Killed a cyan ugly thing
8306 | D:6 | Found an iron altar of Okawaru.
8308 | D:6 | Found a sacrificial altar of Ru.
9185 | D:7 | Reached skill level 5 in Air Magic
9248 | D:7 | Reached skill level 11 in Spellcasting
9248 | D:7 | Reached skill level 5 in Summonings
9872 | D:7 | Reached *** piety under Sif Muna
9880 | D:7 | Reached XP level 10. HP: 80/80 MP: 8/25
10175 | D:7 | Reached skill level 5 in Dodging
10180 | D:7 | Reached skill level 5 in Fighting
10385 | D:8 | Received a gift from Sif Muna
10390 | D:8 | Learned a level 2 spell: Swiftness
10395 | D:8 | Learned a level 4 spell: Airstrike
10424 | D:8 | Found a staircase to the Lair.
10424 | D:8 | Noticed an elephant
10541 | D:8 | Noticed a two-headed ogre
10846 | D:7 | Killed an elephant
10985 | D:8 | Reached skill level 12 in Spellcasting
11053 | D:8 | Killed a two-headed ogre
11567 | D:8 | Killed an unseen horror
Skill XL: | 1 2 3 4 5 6 7 8 9 10 |
---------------+-------------------------------+-----
Conjurations | 2 3 4 | 4.0
Spellcasting | 5 6 7 10 11 12 | 12.6
Fire Magic | 1 2 3 | 3.0
Air Magic | 1 2 5 7 | 7.0
Poison Magic | 1 2 | 2.0
Summonings | 2 3 5 6 | 6.6
Shields | 2 4 | 4.2
Fighting | 3 4 6 | 6.1
Dodging | 3 4 6 | 6.0
Stealth | | 1.5
Translocations | | 1.7
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Rapier | 1 | 40 | 16 | || 57
Dagger | | 9 | 101 | || 110
Trident | | | 8 | || 8
Falchion | | | 22 | 55 || 77
Fire: Hunting sling | | | 142 | 55 || 197
Cast: Magic Dart | 100 | 83 | 242 | 8 || 433
Call Imp | 3 | 13 | 1 | || 17
Mephitic Cloud | | 4 | 20 | 5 || 29
Conjure Flame | | | 35 | 14 || 49
Summon Lightning | | | 3 | 1 || 4
Passwall | | | 2 | || 2
Airstrike | | | | 31 || 31
Swiftness | | | | 1 || 1
Invok: Divine Energy | | 1 | | || 1
Abil: Blink | | 1 | 11 | 4 || 16
Use: Scroll | | 6 | 2 | 3 || 11
Potion | | 1 | | || 1
Stab: Sleeping | | 2 | 1 | || 3
Confused | | 1 | 1 | 1 || 3
Eat: Chunk | 2 | 8 | 15 | 8 || 33
Ration | | | 1 | || 1
Armor: Robe | 6 | 20 | 31 | || 57
Steam dragon scal | | | 19 | 21 || 40
Dodge: Dodged | 10 | 59 | 70 | 27 || 166
Block: Buckler | | 2 | 44 | 23 || 69
PS: would you advice sticking with the Steam Dragon Scales, or upgrading to Swamp Dragon Scales / Robe of Archmagi when those become available?