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Transference and resting Monsters

PostPosted: Monday, 9th September 2019, 19:27
by 4Hooves2Appendages
Main question:
Does Transference (Hep *** power) wake up resting monsters?
Either the transferred monster, or another monster in the area?

Sub questions:
Does Transference make noise?
Does it count as an attack? I.e. will my allies attack the transferred monster?
Can it be resisted / are there immune targets?

Re: Transference and resting Monsters

PostPosted: Wednesday, 11th September 2019, 20:48
by 4Hooves2Appendages
Well, some quick and dirty wizmode testing suggests that the transfered monster wakes up and (depending on speed) gets to act.

So, my glorious plan for a transference stab isn't happening. Shame!

The ability doesn't seem to make any noise, as monster not directly affected stayed asleep.

It didn't look like my ancestor went in for an attack straight away, but I didn't explore it very much.

Re: Transference and resting Monsters

PostPosted: Friday, 13th September 2019, 13:31
by stormdragon
Thanks for sharing your results. Wizmode testing is usually the only way to find answers to obscure situations like this :)

Re: Transference and resting Monsters

PostPosted: Saturday, 14th September 2019, 11:19
by 4Hooves2Appendages
It's certainly quicker than digging through the code in a lot of cases...